Obtaining BLOB Values from a Database
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Obtaining BLOB Values from a Database 

By default, the DataReader loads incoming data as a row as soon as an entire row of data is available. Binary large objects (BLOBs) need different treatment, however, because they can contain gigabytes of data that cannot be contained in a single row. The Command.ExecuteReader method has an overload that will take a CommandBehavior argument to modify the default behavior of the DataReader. You can pass SequentialAccess to the ExecuteReader method to modify the default behavior of the DataReader so that instead of loading rows of data, it will load data sequentially as it is received. This is ideal for loading BLOBs or other large data structures. Note that this behavior may depend on your data source. For example, returning a BLOB from Microsoft Access will load the entire BLOB being loaded into memory, rather than sequentially as it is received.

When setting the DataReader to use SequentialAccess, it is important to note the sequence in which you access the fields returned. The default behavior of the DataReader, which loads an entire row as soon as it is available, allows you to access the fields returned in any order until the next row is read. When using SequentialAccess however, you must access the fields returned by the DataReader in order. For example, if your query returns three columns, the third of which is a BLOB, you must return the values of the first and second fields before accessing the BLOB data in the third field. If you access the third field before the first or second fields, the first and second field values are no longer available. This is because SequentialAccess has modified the DataReader to return data in sequence and the data is not available after the DataReader has read past it.

When accessing the data in the BLOB field, use the GetBytes or GetChars typed accessors of the DataReader, which fill an array with data. You can also use GetString for character data; however. to conserve system resources you might not want to load an entire BLOB value into a single string variable. You can instead specify a specific buffer size of data to be returned, and a starting location for the first byte or character to be read from the returned data. GetBytes and GetChars will return a long value, which represents the number of bytes or characters returned. If you pass a null array to GetBytes or GetChars, the long value returned will be the total number of bytes or characters in the BLOB. You can optionally specify an index in the array as a starting position for the data being read.


The following example returns the publisher ID and logo from the pubs sample database in Microsoft SQL Server 2000. The publisher ID (pub_id) is a character field, and the logo is an image, which is a BLOB. Because the logo field is a bitmap, the example returns binary data using GetBytes. Notice that the publisher ID is accessed for the current row of data before the logo, because the fields must be accessed sequentially.

// Assumes that connection is a valid SqlConnection object.
SqlCommand command = new SqlCommand(
  "SELECT pub_id, logo FROM pub_info", connection);

// Writes the BLOB to a file (*.bmp).
FileStream stream;                          
// Streams the BLOB to the FileStream object.
BinaryWriter writer;                        

// Size of the BLOB buffer.
int bufferSize = 100;                   
// The BLOB byte[] buffer to be filled by GetBytes.
byte[] outByte = new byte[bufferSize];  
// The bytes returned from GetBytes.
long retval;                            
// The starting position in the BLOB output.
long startIndex = 0;                    

// The publisher id to use in the file name.
string pubID = "";                     

// Open the connection and read data into the DataReader.
SqlDataReader reader = command.ExecuteReader(CommandBehavior.SequentialAccess);

while (reader.Read())
  // Get the publisher id, which must occur before getting the logo.
  pubID = reader.GetString(0);  

  // Create a file to hold the output.
  stream = new FileStream(
    "logo" + pubID + ".bmp", FileMode.OpenOrCreate, FileAccess.Write);
  writer = new BinaryWriter(stream);

  // Reset the starting byte for the new BLOB.
  startIndex = 0;

  // Read bytes into outByte[] and retain the number of bytes returned.
  retval = reader.GetBytes(1, startIndex, outByte, 0, bufferSize);

  // Continue while there are bytes beyond the size of the buffer.
  while (retval == bufferSize)

    // Reposition start index to end of last buffer and fill buffer.
    startIndex += bufferSize;
    retval = reader.GetBytes(1, startIndex, outByte, 0, bufferSize);

  // Write the remaining buffer.
  writer.Write(outByte, 0, (int)retval - 1);

  // Close the output file.

// Close the reader and the connection.

See Also

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