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Porting Your Program
Visual Studio .NET 2003
The porting section discusses how to:
- Import programs into Visual C++.
- Prepare programs written in Visual C++ for use in other development environments.
- Write code that is portable and easy to internationalize.
In This Section
- Write Code That Works on the Largest Number of Platforms
- Provides details on how to port your Visual C++ applications to UNIX.
- Advantages of Using the MFC Libraries
- Discusses how the use of MFC relates to portability.
- Porting 16-Bit Code to 32-Bit Windows
- Provides links to topics covering the differences between writing 16-bit code and 32-bit code.
- Porting 32-Bit Code to 64-Bit Code
- Discusses coding issues for developing applications to run on 64-bit Windows operating systems.
- Port from UNIX to Win32
- Discusses options for migrating UNIX applications to Windows.
- Write Code That Is Easy to Internationalize
- Provides some reminders about writing code that is easy to localize.
- Port Applications to and from the Development Environment
- Provides details and discusses makefiles.
- Porting and Upgrading
- Provides links to topics describing how to create your projects for portability to other languages and platforms and how to upgrade your projects to conform to the current release of Visual C++.
- Upgrading Your Program
- Provides links to topics discussing how you can bring programs written with older versions of Visual C++ into the newest version.