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double (C# Reference)

The double keyword denotes a simple type that stores 64-bit floating-point values. The following table shows the precision and approximate range for the double type.

Type Approximate range Precision .NET Framework type


±5.0 × 10−324 to ±1.7 × 10308

15-16 digits


By default, a real numeric literal on the right-hand side of the assignment operator is treated as double. However, if you want an integer number to be treated as double, use the suffix d or D, for example:

        double x = 3D;

You can mix numeric integral types and floating-point types in an expression. In this case, the integral types are converted to floating-point types. The evaluation of the expression is performed according to the following rules:

  • If one of the floating-point types is double, the expression evaluates to double, or bool in the case of relational or Boolean expressions.

  • If there is no double type in the expression, it evaluates to float, or bool in the case of relational or Boolean expressions.

A floating-point expression can contain the following sets of values:

  • Positive and negative zero.

  • Positive and negative infinity.

  • Not-a-Number value (NaN).

  • The finite set of nonzero values.

For more information on these values, refer to IEEE Standard for Binary Floating-Point Arithmetic, available on the Web site

In the following example, an int, a short, a float, and a double are added together giving a double result.

// keyword_double.cs
// Mixing types in expressions
using System;
class MixedTypes 
    static void Main()  
        int x = 3;
        float y = 4.5f;
        short z = 5;
        double w = 1.7E+3;
        // Result of the 2nd argument is a double:
        Console.WriteLine("The sum is {0}", x + y + z + w);


The sum is 1712.5

For more information, see the following sections in the C# Language Specification:

  • 1.3 Types and Variables

  • 4.1.5 Integral Types