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COleControl::FireReadyStateChange 

Fires an event with the current value of the ready state of control.


void FireReadyStateChange( );

The ready state can be one of the following values:

READYSTATE_UNINITIALIZED

Default initialization state

READYSTATE_LOADING

Control is currently loading its properties

READYSTATE_LOADED

Control has been initialized

READYSTATE_INTERACTIVE

Control has enough data to be interactive but not all asynchronous data is yet loaded

READYSTATE_COMPLETE

Control has all its data

Use GetReadyState to determine the control's current readiness.

InternalSetReadyState changes the ready state to the value supplied, then calls FireReadyStateChange.

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