UTF8Encoding Constructor (Boolean, Boolean)

Initializes a new instance of the UTF8Encoding class. Parameters specify whether to provide a Unicode byte order mark and whether to throw an exception when an invalid encoding is detected.

Namespace:  System.Text
Assembly:  mscorlib (in mscorlib.dll)

public UTF8Encoding(
	bool encoderShouldEmitUTF8Identifier,
	bool throwOnInvalidBytes
)

Parameters

encoderShouldEmitUTF8Identifier
Type: System.Boolean
true to specify that a Unicode byte order mark is provided; otherwise, false.
throwOnInvalidBytes
Type: System.Boolean
true to specify that an exception be thrown when an invalid encoding is detected; otherwise, false.

If throwOnInvalidBytes is true, a method that detects an invalid byte sequence throws System.ArgumentException. Otherwise, the method does not throw an exception, and the invalid sequence is ignored.

NoteNote:

For security reasons, your applications are recommended to use this constructor to create an instance of the UTF8Encoding class and turn on error detection by setting throwOnInvalidBytes to true.

The following example demonstrates how to create a new UTF8Encoding instance, specifying that a Unicode byte order mark prefix should not be emitted when encoding and an exception should be thrown when an invalid encoding is detected. The behavior of this constructor is compared to the default constructor for a UTF8Encoding, which does not throw an exception when an invalid encoding is detected.


using System;
using System.Text;

class Example
{
   public static void Demo(System.Windows.Controls.TextBlock outputBlock)
   {
      UTF8Encoding utf8 = new UTF8Encoding();
      UTF8Encoding utf8ThrowException = new UTF8Encoding(false, true);

      // This array contains two high surrogates in a row (\uD801, \uD802).
      // A high surrogate should be followed by a low surrogate.
      Char[] chars = new Char[] { 'a', 'b', 'c', '\uD801', '\uD802', 'd' };

      // The following method call will not throw an exception.
      Byte[] bytes = utf8.GetBytes(chars);
      ShowArray(outputBlock, bytes);

      try
      {
         // The following method call will throw an exception.
         bytes = utf8ThrowException.GetBytes(chars);
      }
      catch (Exception e)
      {
         outputBlock.Text += String.Format("Exception raised. \nMessage: {0}", e.Message) + "\n";
      }
   }

   public static void ShowArray(System.Windows.Controls.TextBlock outputBlock, Array theArray)
   {
      foreach (Object o in theArray)
      {
         outputBlock.Text += String.Format("[{0}]", o);
      }
      outputBlock.Text += "\n";
   }
}


Silverlight

Supported in: 5, 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

XNA Framework

Supported in: Xbox 360, Windows Phone OS 7.0

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

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