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Sets the current menu to the specified menu.

BOOL SetMenu(
   CMenu* pMenu 


Identifies the new menu. If this parameter is NULL, the current menu is removed.

Nonzero if the menu is changed; otherwise 0.

Causes the window to be redrawn to reflect the menu change.

SetMenu will not destroy a previous menu. An application should call the CMenu::DestroyMenu member function to accomplish this task.

See the example for CMenu::LoadMenu.

Header: afxwin.h