SetThreadpoolCallbackPool function (winbase.h)

Sets the thread pool to be used when generating callbacks.

Syntax

void SetThreadpoolCallbackPool(
  [in, out] PTP_CALLBACK_ENVIRON pcbe,
  [in]      PTP_POOL             ptpp
);

Parameters

[in, out] pcbe

A TP_CALLBACK_ENVIRON structure that defines the callback environment. The InitializeThreadpoolEnvironment function returns this structure.

[in] ptpp

A TP_POOL structure that defines the thread pool. The CreateThreadpool function returns this structure.

Return value

None

Remarks

If you do not specify a thread pool, the global thread pool is used.

This function is implemented as an inline function.

To compile an application that uses this function, define _WIN32_WINNT as 0x0600 or higher.

Examples

For an example, see Using the Thread Pool Functions.

Requirements

Requirement Value
Minimum supported client Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header winbase.h (include Windows.h)

See also

DestroyThreadpoolEnvironment

InitializeThreadpoolEnvironment

SetThreadpoolCallbackCleanupGroup

SetThreadpoolCallbackLibrary

SetThreadpoolCallbackPriority

SetThreadpoolCallbackRunsLong

Thread Pools