ID3D11DeviceContext::RSSetState Method
Set the rasterizer state for the rasterizer stage of the pipeline.
Syntax
void RSSetState(
[in] ID3D11RasterizerState *pRasterizerState
);
Parameter
pRasterizerState [in]
Typ: ID3D11RasterizerState*Pointer to a rasterizer-state interface (see ID3D11RasterizerState) to bind to the pipeline.
Rückgabewert
Returns nothing.
Hinweise
To create a rasterizer state interface, call ID3D11Device::CreateRasterizerState.
The method will hold a reference to the interfaces passed in. This differs from the device state behavior in Direct3D 10.
Anforderungen
Header |
D3D11.h |
Bibliothek |
D3D11.lib |