IDWriteGdiInterop::CreateBitmapRenderTarget Method
Creates an object that encapsulates a bitmap and memory DC (device context) which can be used for rendering glyphs.
Syntax
virtual HRESULT CreateBitmapRenderTarget(
[in, optional] HDC hdc,
UINT32 width,
UINT32 height,
[out] IDWriteBitmapRenderTarget ** renderTarget
) = 0;
Parameter
hdc [in, optional]
A handle to the optional device context used to create a compatible memory DC (device context).width
The width of the bitmap render target.height
The height of the bitmap render target.renderTarget [out]
When this method returns, contains an address of a pointer to the newly created IDWriteBitmapRenderTarget object.
Rückgabewert
Ist Methode erfolgreich, wird "S_OK" zurückgegeben. Andernfalls wird ein HRESULT-Fehlercode zurückgegeben.
Anforderungen
Mindestens unterstützter Client |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista |
Mindestens unterstützter Server |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 |
Header |
Dwrite.h |
Bibliothek |
Dwrite.lib |
DLL |
Dwrite.dll |