ToolBarButton.Pushed Eigenschaft

Definition

Ruft einen Wert ab, der angibt, ob eine An-Aus-Schaltfläche einer Symbolleiste gegenwärtig gedrückt ist, oder legt diesen fest.

public:
 property bool Pushed { bool get(); void set(bool value); };
public bool Pushed { get; set; }
member this.Pushed : bool with get, set
Public Property Pushed As Boolean

Eigenschaftswert

true, wenn eine umschaltbare Symbolleisten-Schaltfläche gegenwärtig gedrückt ist, andernfalls false. Der Standardwert ist false.

Beispiele

Im folgenden Codebeispiel wird die Verwendung der PushedEigenschaften , und PartialPush veranschaulicht. Fügen Sie zum Ausführen des Beispiels den folgenden Code in ein Formular ein, das ein RichTextBox Steuerelement mit dem Namen enthält RichTextBox1. Rufen Sie die InitializeToolBar -Methode im Konstruktor oder Load der Methode des Formulars auf.

   // Declare ToolBar1.
internal:
   System::Windows::Forms::ToolBar^ ToolBar1;

private:

   // Initialize ToolBar1 with Bold(B), Italic(I), and 
   // Underline(U) buttons.
   void InitializeToolBar()
   {
      ToolBar1 = gcnew ToolBar;
      
      // Set the appearance to Flat.
      ToolBar1->Appearance = ToolBarAppearance::Flat;
      
      // Set the toolbar to dock at the bottom of the form.
      ToolBar1->Dock = DockStyle::Bottom;
      
      // Set the toolbar font to 14 points and bold.
      ToolBar1->Font = gcnew System::Drawing::Font( FontFamily::GenericSansSerif,14,FontStyle::Bold );
      
      // Declare fontstyle array with the three font styles.
      array<FontStyle>^ fonts = {FontStyle::Bold,FontStyle::Italic,FontStyle::Underline};
      int count;
      
      // Create a button for each value in the array, setting its 
      // text to the first letter of the style and its 
      // button's tag property.
      for ( count = 0; count < fonts->Length; count++ )
      {
         ToolBarButton^ fontButton = gcnew ToolBarButton( fonts[ count ].ToString()->Substring( 0, 1 ) );
         fontButton->Style = ToolBarButtonStyle::ToggleButton;
         fontButton->Tag = fonts[ count ];
         ToolBar1->Buttons->Add( fontButton );

      }
      this->ToolBar1->ButtonClick += gcnew ToolBarButtonClickEventHandler( this, &Form1::ToolBar1_ButtonClick );
      this->Controls->Add( this->ToolBar1 );
   }

   // Declare FontStyle object, which defaults to the Regular
   // FontStyle.
   FontStyle style;
   void ToolBar1_ButtonClick( Object^ /*sender*/, System::Windows::Forms::ToolBarButtonClickEventArgs^ e )
   {
      // If a button is pushed, use a bitwise Or combination 
      // of the style variable and the button tag, to set style to 
      // the correct FontStyle. Set the button's PartialPush 
      // property to true for a Windows XP-like appearance.
      if ( e->Button->Pushed )
      {
         e->Button->PartialPush = true;
         style = (FontStyle)(style | safe_cast<FontStyle>(e->Button->Tag));
      }
      else
      {
         // If the button was not pushed, use a bitwise XOR 
         // combination to turn off that style 
         // and set the PartialPush property to false.
         e->Button->PartialPush = false;
         style = (FontStyle)(style ^ safe_cast<FontStyle>(e->Button->Tag));
      }

      // Set the font using the existing RichTextBox font and the new
      // style.
      RichTextBox1->Font = gcnew System::Drawing::Font( RichTextBox1->Font,style );
   }

// Declare ToolBar1.
internal System.Windows.Forms.ToolBar ToolBar1;

// Initialize ToolBar1 with Bold(B), Italic(I), and 
// Underline(U) buttons.
private void InitializeToolBar()
{
    ToolBar1 = new ToolBar();

    // Set the appearance to Flat.
    ToolBar1.Appearance = ToolBarAppearance.Flat;

    // Set the toolbar to dock at the bottom of the form.
    ToolBar1.Dock = DockStyle.Bottom;

    // Set the toolbar font to 14 points and bold.
    ToolBar1.Font = new Font(FontFamily.GenericSansSerif,
        14, FontStyle.Bold);

    // Declare fontstyle array with the three font styles.
    FontStyle[] fonts = new FontStyle[]{FontStyle.Bold, 
        FontStyle.Italic, FontStyle.Underline};
    
    int count;

    // Create a button for each value in the array, setting its 
    // text to the first letter of the style and its 
    // button's tag property.
    for(count=0; count<fonts.Length; count++)
    {
        ToolBarButton fontButton = 
            new ToolBarButton(fonts[count].ToString().Substring(0, 1));
        fontButton.Style = ToolBarButtonStyle.ToggleButton;
        fontButton.Tag = fonts[count];
        ToolBar1.Buttons.Add(fontButton);
    }
    this.ToolBar1.ButtonClick += 
        new ToolBarButtonClickEventHandler(ToolBar1_ButtonClick);
    this.Controls.Add(this.ToolBar1);
}

// Declare FontStyle object, which defaults to the Regular
// FontStyle.
FontStyle style = new FontStyle();

private void ToolBar1_ButtonClick(object sender, 
    System.Windows.Forms.ToolBarButtonClickEventArgs e)
{

    // If a button is pushed, use a bitwise Or combination 
    // of the style variable and the button tag, to set style to 
    // the correct FontStyle. Set the button's PartialPush 
    // property to true for a Windows XP-like appearance.
    if (e.Button.Pushed)
    {
        e.Button.PartialPush = true;
        style = style |(FontStyle) e.Button.Tag;
    }
    else
    {
        // If the button was not pushed, use a bitwise XOR 
        // combination to turn off that style 
        // and set the PartialPush property to false.
        e.Button.PartialPush = false;
        style = style ^ (FontStyle) e.Button.Tag;
    }

    // Set the font using the existing RichTextBox font and the new
    // style.
    RichTextBox1.Font = new Font(RichTextBox1.Font, style);
}

' Declare ToolBar1.
Friend WithEvents ToolBar1 As System.Windows.Forms.ToolBar

' Initialize ToolBar1 with Bold(B), Italic(I), and Underline(U) buttons.
Private Sub InitializeToolBar()
    ToolBar1 = New ToolBar

    ' Set the appearance to Flat.
    ToolBar1.Appearance = ToolBarAppearance.Flat

    ' Set the toolbar to dock at the bottom of the form.
    ToolBar1.Dock = DockStyle.Bottom

    ' Set the toolbar font to 14 points and bold.
    ToolBar1.Font = New System.Drawing.Font _
        (FontFamily.GenericSansSerif, 14, FontStyle.Bold)

    ' Declare fontstyle array with the three font styles.
    Dim fonts() As FontStyle = New FontStyle() _
        {FontStyle.Bold, FontStyle.Italic, FontStyle.Underline}
    Dim count As Integer

    ' Create a button for each value in the array, setting its text to the
    ' first letter of the style and its button's tag property.
    For count = 0 To fonts.Length - 1
        Dim fontButton As New ToolBarButton(fonts(count). _
            ToString.Substring(0, 1))
        fontButton.Style = ToolBarButtonStyle.ToggleButton
        fontButton.Tag = fonts(count)
        ToolBar1.Buttons.Add(fontButton)
    Next
    Me.Controls.Add(Me.ToolBar1)
End Sub


' Declare FontStyle object, which defaults to the Regular FontStyle.
Dim style As New FontStyle

Private Sub ToolBar1_ButtonClick(ByVal sender As Object, _
    ByVal e As System.Windows.Forms.ToolBarButtonClickEventArgs) _
    Handles ToolBar1.ButtonClick

    ' If a button is pushed, use a bitwise Or combination 
    ' of the style variable and the button tag, to set style to 
    ' the correct FontStyle. Set the button's PartialPush property to
    ' true for a Windows XP-like appearance.
    If (e.Button.Pushed) Then
        e.Button.PartialPush = True
        style = style Or e.Button.Tag

    Else
        ' If the button was not pushed, use a bitwise XOR 
        ' combination to turn off that style 
        ' and set the PartialPush property to False.
        e.Button.PartialPush = False
        style = style Xor e.Button.Tag
    End If

    ' Set the font using the existing RichTextBox font and the new
    ' style.
    RichTextBox1.Font = New Font(RichTextBox1.Font, style)
End Sub

Hinweise

Wenn Pushed auf truefestgelegt ist, wird die Symbolleistenschaltfläche im Vergleich zu den anderen Schaltflächen versunken oder eingeblendet angezeigt. Diese Eigenschaft hat keine Auswirkung, es sei denn, ist ToolBarButtonStyle auf ToggleButtonfestgelegt.

Gilt für:

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