Timeout Klasse

Definition

Enthält Konstanten, die unendliche Timeoutintervalle angeben. Diese Klasse kann nicht vererbt werden.

public ref class Timeout abstract sealed
public ref class Timeout sealed
public static class Timeout
public sealed class Timeout
[System.Runtime.InteropServices.ComVisible(true)]
public static class Timeout
type Timeout = class
[<System.Runtime.InteropServices.ComVisible(true)>]
type Timeout = class
Public Class Timeout
Public NotInheritable Class Timeout
Vererbung
Timeout
Attribute

Beispiele

Das folgende Beispiel zeigt, wie ein Thread unendlich lange in den Standbymodus wechselt und anschließend aufgeweckt wird.

using namespace System;
using namespace System::Security::Permissions;
using namespace System::Threading;

ref class StayAwake
{
private:
   bool sleepSwitch;

public:

   property bool SleepSwitch 
   {
      void set( bool value )
      {
         sleepSwitch = value;
      }

   }
   StayAwake()
   {
      sleepSwitch = false;
   }

   void ThreadMethod()
   {
      Console::WriteLine( "newThread is executing ThreadMethod." );
      while (  !sleepSwitch )
      {
         
         // Use SpinWait instead of Sleep to demonstrate the 
         // effect of calling Interrupt on a running thread.
         Thread::SpinWait( 10000000 );
      }

      try
      {
         Console::WriteLine( "newThread going to sleep." );
         
         // When newThread goes to sleep, it is immediately 
         // woken up by a ThreadInterruptedException.
         Thread::Sleep( Timeout::Infinite );
      }
      catch ( ThreadInterruptedException^ /*e*/ ) 
      {
         Console::WriteLine( "newThread cannot go to sleep - "
         "interrupted by main thread." );
      }

   }

};

int main()
{
   StayAwake^ stayAwake = gcnew StayAwake;
   Thread^ newThread = gcnew Thread( gcnew ThreadStart( stayAwake, &StayAwake::ThreadMethod ) );
   newThread->Start();
   
   // The following line causes an exception to be thrown 
   // in ThreadMethod if newThread is currently blocked
   // or becomes blocked in the future.
   newThread->Interrupt();
   Console::WriteLine( "Main thread calls Interrupt on newThread." );
   
   // Then tell newThread to go to sleep.
   stayAwake->SleepSwitch = true;
   
   // Wait for newThread to end.
   newThread->Join();
}
using System;
using System.Security.Permissions;
using System.Threading;

class ThreadInterrupt
{
    static void Main()
    {
        StayAwake stayAwake = new StayAwake();
        Thread newThread = 
            new Thread(new ThreadStart(stayAwake.ThreadMethod));
        newThread.Start();

        // The following line causes an exception to be thrown 
        // in ThreadMethod if newThread is currently blocked
        // or becomes blocked in the future.
        newThread.Interrupt();
        Console.WriteLine("Main thread calls Interrupt on newThread.");

        // Tell newThread to go to sleep.
        stayAwake.SleepSwitch = true;

        // Wait for newThread to end.
        newThread.Join();
    }
}

class StayAwake
{
    bool sleepSwitch = false;

    public bool SleepSwitch
    {
        set{ sleepSwitch = value; }
    }

    public StayAwake(){}

    public void ThreadMethod()
    {
        Console.WriteLine("newThread is executing ThreadMethod.");
        while(!sleepSwitch)
        {
            // Use SpinWait instead of Sleep to demonstrate the 
            // effect of calling Interrupt on a running thread.
            Thread.SpinWait(10000000);
        }
        try
        {
            Console.WriteLine("newThread going to sleep.");

            // When newThread goes to sleep, it is immediately 
            // woken up by a ThreadInterruptedException.
            Thread.Sleep(Timeout.Infinite);
        }
        catch(ThreadInterruptedException e)
        {
            Console.WriteLine("newThread cannot go to sleep - " +
                "interrupted by main thread.");
        }
    }
}
Option Explicit
Option Strict

Imports System.Security.Permissions
Imports System.Threading

Public Class ThreadInterrupt

    <MTAThread> _
    Shared Sub Main()
        Dim stayAwake As New StayAwake()
        Dim newThread As New Thread(AddressOf stayAwake.ThreadMethod)
        newThread.Start()

        ' The following line causes an exception to be thrown 
        ' in ThreadMethod if newThread is currently blocked
        ' or becomes blocked in the future.
        newThread.Interrupt()
        Console.WriteLine("Main thread calls Interrupt on newThread.")

        ' Tell newThread to go to sleep.
        stayAwake.SleepSwitch = True

        ' Wait for newThread to end.
        newThread.Join()
    End Sub

End Class

Public Class StayAwake

    Dim sleepSwitchValue As Boolean = False

    WriteOnly Property SleepSwitch As Boolean
        Set
            sleepSwitchValue = Value
        End Set
    End Property 

    Sub New()
    End Sub

    Sub ThreadMethod()
        Console.WriteLine("newThread is executing ThreadMethod.")
        While Not sleepSwitchValue

            ' Use SpinWait instead of Sleep to demonstrate the 
            ' effect of calling Interrupt on a running thread.
            Thread.SpinWait(10000000)
        End While
        Try
            Console.WriteLine("newThread going to sleep.")

            ' When newThread goes to sleep, it is immediately 
            ' woken up by a ThreadInterruptedException.
            Thread.Sleep(Timeout.Infinite)
        Catch ex As ThreadInterruptedException
            Console.WriteLine("newThread cannot go to " & _
                "sleep - interrupted by main thread.")
        End Try
    End Sub

End Class

Hinweise

Die Member dieser Klasse werden verwendet, um unendliche Timeoutintervalle in Threadingvorgängen anzugeben. Infinite wird von Methoden verwendet, die einen ganzzahligen millisecondsTimeout Parameter akzeptieren, z Thread.Sleep(Int32). B. , Thread.Join(Int32)und ReaderWriterLock.AcquireReaderLock(Int32). InfiniteTimeSpanwird von Methoden verwendet, die einen timeout Parameter vom Typ akzeptieren, zThread.Sleep(TimeSpan). BTimeSpan. , Thread.Join(TimeSpan)und ReaderWriterLock.AcquireReaderLock(TimeSpan).

Felder

Infinite

Eine Konstante, mit der eine unbegrenzte Wartezeit angegeben wird, für Threading-Methoden, die einen Int32-Parameter akzeptieren.

InfiniteTimeSpan

Eine Konstante, mit der eine unbegrenzte Wartezeit für Methoden anzugeben, die einen TimeSpan-Parameter akzeptieren.

Gilt für:

Threadsicherheit

Dieser Typ ist threadsicher.

Weitere Informationen