ID3D11ShaderReflection::GetThreadGroupSize Method
Retrieves the sizes, in thread groups, of the X, Y, and Z dimensions of the shader's thread-group grid.
Syntax
HRESULT GetThreadGroupSize(
UINT *pSizeX,
UINT *pSizeY,
UINT *pSizeZ
);
Parameter
pSizeX
Typ: UINT*A pointer to the size, in thread groups, of the x-dimension of the thread-group grid. The maximum size is 65535.
pSizeY
Typ: UINT*A pointer to the size, in thread groups, of the y-dimension of the thread-group grid. The maximum size is 65535.
pSizeZ
Typ: UINT*A pointer to the size, in thread groups, of the z-dimension of the thread-group grid. The maximum size is 65535.
Rückgabewert
Typ: HRESULT
Returns one of the following Direct3D 11 Return Codes.
Hinweise
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Anforderungen
Header |
D3D11Shader.h |
Bibliothek |
D3DCompiler.lib or D3DCompiler_xx.dll |