ID3D11ShaderReflection::GetPatchConstantParameterDesc Method
Get a patch-constant parameter description for a shader.
Syntax
HRESULT GetPatchConstantParameterDesc(
[in] UINT ParameterIndex,
[in] D3D11_SIGNATURE_PARAMETER_DESC *pDesc
);
Parameter
ParameterIndex [in]
Typ: UINTA zero-based parameter index.
pDesc [in]
Typ: D3D11_SIGNATURE_PARAMETER_DESC*A pointer to a shader-input-signature description. See D3D11_SIGNATURE_PARAMETER_DESC.
Rückgabewert
Typ: HRESULT
Returns one of the following Direct3D 11 Return Codes.
Hinweise
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Anforderungen
Header |
D3D11Shader.h |
Bibliothek |
D3DCompiler.lib or D3DCompiler_xx.dll |