ID3D11DeviceContext::ClearState Method

Restore all default settings.

Syntax

void ClearState();

Parameter

Methode umfasst keine Parameter.

Rückgabewert

Returns nothing.

Hinweise

This method resets any device context to the default settings. This sets all input/output resource slots, shaders, input layouts, predications, scissor rectangles, depth-stencil state, rasterizer state, blend state, sampler state, and viewports to NULL. The primitive topology is set to UNDEFINED.

For a scenario where you would like to clear a list of commands recorded so far, call ID3D11DeviceContext::FinishCommandList and throw away the resulting ID3D11CommandList.

Anforderungen

Header

D3D11.h

Bibliothek

D3D11.lib