ID3D11DeviceContext::ClearState Method
Restore all default settings.
Syntax
void ClearState();
Parameter
Methode umfasst keine Parameter.
Rückgabewert
Returns nothing.
Hinweise
This method resets any device context to the default settings. This sets all input/output resource slots, shaders, input layouts, predications, scissor rectangles, depth-stencil state, rasterizer state, blend state, sampler state, and viewports to NULL. The primitive topology is set to UNDEFINED.
For a scenario where you would like to clear a list of commands recorded so far, call ID3D11DeviceContext::FinishCommandList and throw away the resulting ID3D11CommandList.
Anforderungen
Header |
D3D11.h |
Bibliothek |
D3D11.lib |