D3D11_RESOURCE_DIMENSION Enumeration

Identifies the type of resource being used.

Syntax

typedef enum D3D11_RESOURCE_DIMENSION {
  D3D11_RESOURCE_DIMENSION_UNKNOWN     = 0,
  D3D11_RESOURCE_DIMENSION_BUFFER      = 1,
  D3D11_RESOURCE_DIMENSION_TEXTURE1D   = 2,
  D3D11_RESOURCE_DIMENSION_TEXTURE2D   = 3,
  D3D11_RESOURCE_DIMENSION_TEXTURE3D   = 4 
} D3D11_RESOURCE_DIMENSION;

Konstanten

  • D3D11_RESOURCE_DIMENSION_UNKNOWN
    Resource is of unknown type.

  • D3D11_RESOURCE_DIMENSION_BUFFER
    Resource is a buffer.

  • D3D11_RESOURCE_DIMENSION_TEXTURE1D
    Resource is a 1D texture.

  • D3D11_RESOURCE_DIMENSION_TEXTURE2D
    Resource is a 2D texture.

  • D3D11_RESOURCE_DIMENSION_TEXTURE3D
    Resource is a 3D texture.

Hinweise

This enumeration is used in ID3D11Resource::GetType.

Anforderungen

Header

D3D11.h

Siehe auch

Resource Enumerations