D3D11_RESOURCE_DIMENSION Enumeration
Identifies the type of resource being used.
Syntax
typedef enum D3D11_RESOURCE_DIMENSION {
D3D11_RESOURCE_DIMENSION_UNKNOWN = 0,
D3D11_RESOURCE_DIMENSION_BUFFER = 1,
D3D11_RESOURCE_DIMENSION_TEXTURE1D = 2,
D3D11_RESOURCE_DIMENSION_TEXTURE2D = 3,
D3D11_RESOURCE_DIMENSION_TEXTURE3D = 4
} D3D11_RESOURCE_DIMENSION;
Konstanten
D3D11_RESOURCE_DIMENSION_UNKNOWN
Resource is of unknown type.D3D11_RESOURCE_DIMENSION_BUFFER
Resource is a buffer.D3D11_RESOURCE_DIMENSION_TEXTURE1D
Resource is a 1D texture.D3D11_RESOURCE_DIMENSION_TEXTURE2D
Resource is a 2D texture.D3D11_RESOURCE_DIMENSION_TEXTURE3D
Resource is a 3D texture.
Hinweise
This enumeration is used in ID3D11Resource::GetType.
Anforderungen
Header |
D3D11.h |