D3D11_COUNTER_TYPE Enumeration
Data type of a performance counter.
Syntax
typedef enum D3D11_COUNTER_TYPE {
D3D11_COUNTER_TYPE_FLOAT32 = 0,
D3D11_COUNTER_TYPE_UINT16 = ( D3D11_COUNTER_TYPE_FLOAT32 + 1 ),
D3D11_COUNTER_TYPE_UINT32 = ( D3D11_COUNTER_TYPE_UINT16 + 1 ),
D3D11_COUNTER_TYPE_UINT64 = ( D3D11_COUNTER_TYPE_UINT32 + 1 )
} D3D11_COUNTER_TYPE;
Konstanten
D3D11_COUNTER_TYPE_FLOAT32
32-bit floating point.D3D11_COUNTER_TYPE_UINT16
16-bit unsigned integer.D3D11_COUNTER_TYPE_UINT32
32-bit unsigned integer.D3D11_COUNTER_TYPE_UINT64
64-bit unsigned integer.
Hinweise
These flags are an output parameter in ID3D11Device::CheckCounter.
Anforderungen
Header |
D3D11.h |