D3D11_COUNTER_INFO Structure
Information about the video card's performance counter capabilities.
Syntax
typedef struct D3D11_COUNTER_INFO {
D3D11_COUNTER LastDeviceDependentCounter;
UINT NumSimultaneousCounters;
UINT8 NumDetectableParallelUnits;
} D3D11_COUNTER_INFO;
Mitglieder
LastDeviceDependentCounter
Typ: D3D11_COUNTERLargest device-dependent counter ID that the device supports. If none are supported, this value will be 0. Otherwise it will be greater than or equal to D3D11_COUNTER_DEVICE_DEPENDENT_0. See D3D11_COUNTER.
NumSimultaneousCounters
Typ: UINTNumber of counters that can be simultaneously supported.
NumDetectableParallelUnits
Typ: UINT8Number of detectable parallel units that the counter is able to discern. Values are 1 ~ 4. Use NumDetectableParallelUnits to interpret the values of the VERTEX_PROCESSING, GEOMETRY_PROCESSING, PIXEL_PROCESSING, and OTHER_GPU_PROCESSING counters.
Hinweise
This structure is returned by ID3D11Device::CheckCounterInfo.
Anforderungen
Header |
D3D11.h |