SocketAddress Class

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Stores serialized information from EndPoint derived classes.

System..::..Object
  System.Net..::..SocketAddress

Namespace:  System.Net
Assembly:  System (in System.dll)

public ref class SocketAddress

The SocketAddress type exposes the following members.

  NameDescription
Public methodSocketAddressCreates a new instance of the SocketAddress class using the specified address family and buffer size.
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  NameDescription
Public propertyFamilyGets the address family for the current address.
Public propertyItemGets or sets the specified index element in the underlying buffer.
Public propertySizeGets the underlying buffer size of the SocketAddress.
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  NameDescription
Public methodEquals(Object)Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public methodGetHashCodeServes as a hash function for a particular type. (Inherited from Object.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)
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Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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