Gets or sets the maximum idle time of a ServicePoint object.
Assembly: System (in System.dll)
The ServicePointManager object assigns to the MaxIdleTime property when creating ServicePoint objects. Changes to this value affect only ServicePoint objects that are initialized after the value is changed.property sets the maximum idle time that the
After a ServicePoint object has been idle for the time specified in MaxIdleTime, it is eligible for garbage collection. A ServicePoint object is idle when the list of connections associated with the ServicePoint object is empty.
The following code example sets this property.
// Set the maximum number of ServicePoint instances to // maintain. If a ServicePoint instance for that host already // exists when your application requests a connection to // an Internet resource, the ServicePointManager object // returns this existing ServicePoint instance. If none exists // for that host, it creates a new ServicePoint instance. ServicePointManager.MaxServicePoints = 4; // Set the maximum idle time of a ServicePoint instance to 10 seconds. // After the idle time expires, the ServicePoint object is eligible for // garbage collection and cannot be used by the ServicePointManager object. ServicePointManager.MaxServicePointIdleTime = 10000;
Available since 1.1