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D3DKMTSetQueuedLimit function

The D3DKMTSetQueuedLimit function sets or retrieves the limit for the number of operations of the given type that can be queued for the given device.

Syntax


NTSTATUS APIENTRY D3DKMTSetQueuedLimit(
  _In_  const D3DKMT_SETQUEUEDLIMIT *pData
);

Parameters

pData [in]

A pointer to a D3DKMT_SETQUEUEDLIMIT structure that describes parameters for setting or retrieving the limit of queued operations.

Return value

D3DKMTSetQueuedLimit returns one of the following values:

Return codeDescription
STATUS_SUCCESS

The limit of queued operations was successfully set or retrieved.

STATUS_DEVICE_REMOVED

The graphics adapter was stopped or the display device was reset.

STATUS_INVALID_PARAMETER

Parameters were validated and determined to be incorrect.

 

This function might also return other NTSTATUS values.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dkmthk.h (include D3dkmthk.h)

Library

Gdi32.lib

See also

D3DKMT_QUEUEDLIMIT_TYPE
D3DKMT_SETQUEUEDLIMIT

 

 

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