表示虛擬亂數產生器,為產生數字序列 (Sequence) 的裝置,符合隨機方式的特定統計需求。
命名空間: System
組件: mscorlib (在 mscorlib.dll 中)
<SerializableAttribute> _
<ComVisibleAttribute(True)> _
Public Class Random
[SerializableAttribute]
[ComVisibleAttribute(true)]
public class Random
[SerializableAttribute]
[ComVisibleAttribute(true)]
public ref class Random
/** @attribute SerializableAttribute() */
/** @attribute ComVisibleAttribute(true) */
public class Random
SerializableAttribute
ComVisibleAttribute(true)
public class Random
虛擬亂數是以相等的機率從有限的數字集中選取。選取的數字並非是完全隨機,因為是使用有限性數學演算法來選取它們,但是用於實際用途已足夠。目前 Random 類別的實作是以 Donald E. Knuth 的減法亂數產生器演算法為基準。如需詳細資訊,請參閱 D. E. Knuth. "The Art of Computer Programming, volume 2: Seminumerical Algorithms". Addision-Wesley, Reading, MA, second edition, 1981。
亂數的產生始於種子值。如果重複使用相同的種子會產生相同的連續數字。其中一個產生不同序列的方法是讓種子值時間相依,由此以每個 Random 的新執行個體 (Instance) 產生不同的系列。
若要改善效能,則要建立一個 Random 以在一段時間內產生許多亂數,而不要重複地建立新的 Random 以產生一個亂數。
例如,若要產生密碼學上適用於建立隨機密碼的安全亂數,則使用從 System.Security.Cryptography.RandomNumberGenerator 衍生的類別,例如 System.Security.Cryptography.RNGCryptoServiceProvider。
下列程式碼範例會使用類別建構函式的不同多載來建立 Random 物件,並從這些物件中產生一系列的隨機整數和雙精度浮點數 (Double)。
' Example of the Random class constructors and Random.NextDouble( )
' method.
Imports System
Imports System.Threading
Imports Microsoft.VisualBasic
Module RandomObjectDemo
' Generate random numbers from the specified Random object.
Sub RunIntNDoubleRandoms( randObj As Random )
' Generate the first six random integers.
Dim j As Integer
For j = 0 To 5
Console.Write( " {0,10} ", randObj.Next( ) )
Next j
Console.WriteLine( )
' Generate the first six random doubles.
For j = 0 To 5
Console.Write( " {0:F8} ", randObj.NextDouble( ) )
Next j
Console.WriteLine( )
End Sub
' Create a Random object with the specified seed.
Sub FixedSeedRandoms( seed As Integer )
Console.WriteLine( vbCrLf & _
"Random numbers from a Random object with " & _
"seed = {0}:", seed )
Dim fixRand As New Random( seed )
RunIntNDoubleRandoms( fixRand )
End Sub
' Create a random object with a timer-generated seed.
Sub AutoSeedRandoms( )
' Wait to allow the timer to advance.
Thread.Sleep( 1 )
Console.WriteLine( vbCrLf & _
"Random numbers from a Random object " & _
"with an auto-generated seed:" )
Dim autoRand As New Random( )
RunIntNDoubleRandoms( autoRand )
End Sub
Sub Main( )
Console.WriteLine( _
"This example of the Random class constructors " & _
"and Random.NextDouble( ) " & vbCrLf & _
"generates the following output." & vbCrLf )
Console.WriteLine( "Create Random " & _
"objects, and then generate and display six " & _
"integers and " & vbCrLf & "six doubles from each." )
FixedSeedRandoms( 123 )
FixedSeedRandoms( 123 )
FixedSeedRandoms( 456 )
FixedSeedRandoms( 456 )
AutoSeedRandoms( )
AutoSeedRandoms( )
AutoSeedRandoms( )
End Sub
End Module
' This example of the Random class constructors and Random.NextDouble( )
' generates the following output.
'
' Create Random objects, and then generate and display six integers and
' six doubles from each.
'
' Random numbers from a Random object with seed = 123:
' 2114319875 1949518561 1596751841 1742987178 1586516133 103755708
' 0.01700087 0.14935942 0.19470390 0.63008947 0.90976122 0.49519146
'
' Random numbers from a Random object with seed = 123:
' 2114319875 1949518561 1596751841 1742987178 1586516133 103755708
' 0.01700087 0.14935942 0.19470390 0.63008947 0.90976122 0.49519146
'
' Random numbers from a Random object with seed = 456:
' 2044805024 1323311594 1087799997 1907260840 179380355 120870348
' 0.21988117 0.21026556 0.39236514 0.42420498 0.24102703 0.47310170
'
' Random numbers from a Random object with seed = 456:
' 2044805024 1323311594 1087799997 1907260840 179380355 120870348
' 0.21988117 0.21026556 0.39236514 0.42420498 0.24102703 0.47310170
'
' Random numbers from a Random object with an auto-generated seed:
' 1920831619 1346865774 2006582766 1968819760 332463652 110770792
' 0.71326689 0.50383335 0.50446082 0.66312569 0.94517193 0.58059287
'
' Random numbers from a Random object with an auto-generated seed:
' 254927927 1205531663 1984850027 110020849 1438111494 1697714106
' 0.19383387 0.52067738 0.74162783 0.35063667 0.31247720 0.38773733
'
' Random numbers from a Random object with an auto-generated seed:
' 736507882 1064197552 1963117288 398705585 396275689 1137173773
' 0.67440084 0.53752140 0.97879483 0.03814764 0.67978248 0.19488178
// Example of the Random class constructors and Random.NextDouble( )
// method.
using System;
using System.Threading;
public class RandomObjectDemo
{
// Generate random numbers from the specified Random object.
static void RunIntNDoubleRandoms( Random randObj )
{
// Generate the first six random integers.
for( int j = 0; j < 6; j++ )
Console.Write( " {0,10} ", randObj.Next( ) );
Console.WriteLine( );
// Generate the first six random doubles.
for( int j = 0; j < 6; j++ )
Console.Write( " {0:F8} ", randObj.NextDouble( ) );
Console.WriteLine( );
}
// Create a Random object with the specified seed.
static void FixedSeedRandoms( int seed )
{
Console.WriteLine(
"\nRandom numbers from a Random object with " +
"seed = {0}:", seed );
Random fixRand = new Random( seed );
RunIntNDoubleRandoms( fixRand );
}
// Create a random object with a timer-generated seed.
static void AutoSeedRandoms( )
{
// Wait to allow the timer to advance.
Thread.Sleep( 1 );
Console.WriteLine(
"\nRandom numbers from a Random object " +
"with an auto-generated seed:" );
Random autoRand = new Random( );
RunIntNDoubleRandoms( autoRand );
}
static void Main( )
{
Console.WriteLine(
"This example of the Random class constructors and " +
"Random.NextDouble( ) \n" +
"generates the following output.\n" );
Console.WriteLine(
"Create Random objects, and then generate and " +
"display six integers and \nsix doubles from each.");
FixedSeedRandoms( 123 );
FixedSeedRandoms( 123 );
FixedSeedRandoms( 456 );
FixedSeedRandoms( 456 );
AutoSeedRandoms( );
AutoSeedRandoms( );
AutoSeedRandoms( );
}
}
/*
This example of the Random class constructors and Random.NextDouble( )
generates the following output.
Create Random objects, and then generate and display six integers and
six doubles from each.
Random numbers from a Random object with seed = 123:
2114319875 1949518561 1596751841 1742987178 1586516133 103755708
0.01700087 0.14935942 0.19470390 0.63008947 0.90976122 0.49519146
Random numbers from a Random object with seed = 123:
2114319875 1949518561 1596751841 1742987178 1586516133 103755708
0.01700087 0.14935942 0.19470390 0.63008947 0.90976122 0.49519146
Random numbers from a Random object with seed = 456:
2044805024 1323311594 1087799997 1907260840 179380355 120870348
0.21988117 0.21026556 0.39236514 0.42420498 0.24102703 0.47310170
Random numbers from a Random object with seed = 456:
2044805024 1323311594 1087799997 1907260840 179380355 120870348
0.21988117 0.21026556 0.39236514 0.42420498 0.24102703 0.47310170
Random numbers from a Random object with an auto-generated seed:
380213349 127379247 1969091178 1983029819 1963098450 1648433124
0.08824121 0.41249688 0.36445811 0.05637512 0.62702451 0.49595560
Random numbers from a Random object with an auto-generated seed:
861793304 2133528783 1947358439 124230908 921262645 1087892791
0.56880819 0.42934091 0.60162512 0.74388610 0.99432979 0.30310005
Random numbers from a Random object with an auto-generated seed:
1343373259 1992194672 1925625700 412915644 2026910487 527352458
0.04937517 0.44618494 0.83879212 0.43139707 0.36163507 0.11024451
*/
// Example of the Random class constructors and Random::NextDouble( )
// method.
using namespace System;
using namespace System::Threading;
// Generate random numbers from the specified Random object.
void RunIntNDoubleRandoms( Random^ randObj )
{
// Generate the first six random integers.
for ( int j = 0; j < 6; j++ )
Console::Write( " {0,10} ", randObj->Next() );
Console::WriteLine();
// Generate the first six random doubles.
for ( int j = 0; j < 6; j++ )
Console::Write( " {0:F8} ", randObj->NextDouble() );
Console::WriteLine();
}
// Create a Random object with the specified seed.
void FixedSeedRandoms( int seed )
{
Console::WriteLine( "\nRandom numbers from a Random object with seed = {0}:", seed );
Random^ fixRand = gcnew Random( seed );
RunIntNDoubleRandoms( fixRand );
}
// Create a random object with a timer-generated seed.
void AutoSeedRandoms()
{
// Wait to allow the timer to advance.
Thread::Sleep( 1 );
Console::WriteLine( "\nRandom numbers from a Random object "
"with an auto-generated seed:" );
Random^ autoRand = gcnew Random;
RunIntNDoubleRandoms( autoRand );
}
int main()
{
Console::WriteLine( "This example of the Random class constructors and Random"
"::NextDouble( ) \ngenerates the following output.\n" );
Console::WriteLine( "Create Random objects, and then generate and "
"display six integers and \nsix doubles from each." );
FixedSeedRandoms( 123 );
FixedSeedRandoms( 123 );
FixedSeedRandoms( 456 );
FixedSeedRandoms( 456 );
AutoSeedRandoms();
AutoSeedRandoms();
AutoSeedRandoms();
}
/*
This example of the Random class constructors and Random::NextDouble( )
generates the following output.
Create Random objects, and then generate and display six integers and
six doubles from each.
Random numbers from a Random object with seed = 123:
2114319875 1949518561 1596751841 1742987178 1586516133 103755708
0.01700087 0.14935942 0.19470390 0.63008947 0.90976122 0.49519146
Random numbers from a Random object with seed = 123:
2114319875 1949518561 1596751841 1742987178 1586516133 103755708
0.01700087 0.14935942 0.19470390 0.63008947 0.90976122 0.49519146
Random numbers from a Random object with seed = 456:
2044805024 1323311594 1087799997 1907260840 179380355 120870348
0.21988117 0.21026556 0.39236514 0.42420498 0.24102703 0.47310170
Random numbers from a Random object with seed = 456:
2044805024 1323311594 1087799997 1907260840 179380355 120870348
0.21988117 0.21026556 0.39236514 0.42420498 0.24102703 0.47310170
Random numbers from a Random object with an auto-generated seed:
1624372556 1894939458 302472229 588108304 23919954 1085111949
0.14595512 0.30162298 0.92267372 0.55707657 0.25430079 0.74143239
Random numbers from a Random object with an auto-generated seed:
2105952511 1753605347 280739490 876793040 1129567796 524571616
0.62652210 0.31846701 0.15984073 0.24458755 0.62160607 0.54857684
Random numbers from a Random object with an auto-generated seed:
440048819 1612271236 259006751 1165477776 87731991 2111514930
0.10708907 0.33531104 0.39700773 0.93209853 0.98891135 0.35572129
*/
System.Object
System.Random
這個型別的所有公用靜態成員 (即 Visual Basic 中的 Shared 成員) 都是安全執行緒。並非所有的執行個體成員均為安全執行緒。
Windows 98、 Windows 2000 SP4、 Windows CE、 Windows Millennium Edition、 Windows Mobile for Pocket PC、 Windows Mobile for Smartphone、 Windows Server 2003、 Windows XP Media Center Edition、 Windows XP Professional x64 Edition、 Windows XP SP2、 Windows XP Starter Edition
.NET Framework 並不支援各種平台的所有版本。如需支援平台版本的相關資訊,請參閱系統需求一節的內容。
.NET Framework
支援版本:2.0、1.1、1.0
.NET Compact Framework
支援版本:2.0、1.0