DXGK_DESCRIBEALLOCATIONFLAGS structure (d3dkmddi.h)

Used in the DXGKARG_DESCRIBEALLOCATION.Flags member to describe whether an existing allocation is being queried for its display mode.

Syntax

typedef struct _DXGK_DESCRIBEALLOCATIONFLAGS {
  union {
    struct {
      UINT CheckDisplayMode : 1;
      UINT Reserved : 31;
    };
    [in] UINT Value;
  };
} DXGK_DESCRIBEALLOCATIONFLAGS;

Members

[in] CheckDisplayMode

This member is reserved.

Setting this member is equivalent to setting the first bit of the 32-bit Value member (0x00000001).

[in] Reserved

This member is reserved and should be set to zero.

Setting this member to zero is equivalent to setting the remaining 31 bits (0xFFFFFFFE) of the 32-bit Value member to zeros.

[in] Value

A member in the union that DXGK_DESCRIBEALLOCATIONFLAGS contains that can hold a 32-bit value that identifies the type of allocation.

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Header d3dkmddi.h (include D3dkmddi.h)

See also

DXGKARG_DESCRIBEALLOCATION