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SetConsoleCursorPosition function

Sets the cursor position in the specified console screen buffer.

Syntax


BOOL WINAPI SetConsoleCursorPosition(
  _In_  HANDLE hConsoleOutput,
  _In_  COORD dwCursorPosition
);

Parameters

hConsoleOutput [in]

A handle to the console screen buffer. The handle must have the GENERIC_READ access right. For more information, see Console Buffer Security and Access Rights.

dwCursorPosition [in]

A COORD structure that specifies the new cursor position, in characters. The coordinates are the column and row of a screen buffer character cell. The coordinates must be within the boundaries of the console screen buffer.

Return value

If the function succeeds, the return value is nonzero.

If the function fails, the return value is zero. To get extended error information, call GetLastError.

Remarks

The cursor position determines where characters written by the WriteFile or WriteConsole function, or echoed by the ReadFile or ReadConsole function, are displayed. To determine the current position of the cursor, use the GetConsoleScreenBufferInfo function.

If the new cursor position is not within the boundaries of the console screen buffer's window, the window origin changes to make the cursor visible.

Examples

For an example, see Using the High-Level Input and Output Functions.

Requirements

Minimum supported client

Windows 2000 Professional [desktop apps only]

Minimum supported server

Windows 2000 Server [desktop apps only]

Header

Wincon.h (include Windows.h)

Library

Kernel32.lib

DLL

Kernel32.dll

See also

Console Functions
Console Screen Buffers
GetConsoleCursorInfo
GetConsoleScreenBufferInfo
ReadConsole
ReadFile
SetConsoleCursorInfo
WriteConsole
WriteFile

 

 

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