ResourceCandidate Class
表示给定 NamedResource 的单个可能值、与该资源关联的限定符以及这些限定符与解析的上下文的匹配程度。
语法
public sealed class ResourceCandidate : Object
特性
- MarshalingBehaviorAttribute(Agile)
- VersionAttribute(NTDDI_WIN8)
成员
ResourceCandidate类 具有以下类型的成员:
方法
The ResourceCandidate 类 具有以下方法。 使用 C#、Visual Basic 和 C++,它还可以继承以下内容中的方法 Object 类.
| 方法 | 描述 |
|---|---|
| GetQualifierValue | Returns the value of a qualifier, given its name. |
| GetValueAsFileAsync | Asynchronously returns a StorageFile that accesses the value of this ResourceCandidate. This only works on certain types of ResourceCandidates that are files. |
属性
该 ResourceCandidate类 具有以下属性。
| 属性 | 访问类型 | 描述 |
|---|---|---|
| 只读 | Indicates whether this ResourceCandidate can be used as a default fallback value for any context. | |
| 只读 | Indicates whether this ResourceCandidate matched the ResourceContext against which it was evaluated. | |
| 只读 | Indicates whether this ResourceCandidate matched the ResourceContext against which it was evaluated as a result of being a default fallback value or mixed match with default fallback, and not as a true match. | |
| 只读 | Gets the qualifiers associated with this ResourceCandidate. | |
| 只读 | Gets the value of this ResourceCandidate, expressed as a string. |
示例
此示例基于 应用程序资源和本地化示例 的方案 13。查看更多完整解决方案的示例。
// Create a ResourceContext. var resourceContext = new Windows.ApplicationModel.Resources.Core.ResourceContext(); // Set the specific context for lookup of resources. var qualifierValues = resourceContext.qualifierValues; qualifierValues["language"] = "en-US"; qualifierValues["contrast"] = "standard"; qualifierValues["scale"] = "140"; qualifierValues["homeregion"] = "021"; // Northern America // Resources actually reside within Scenario13 Resource Map. var resourceIds = [ '/Scenario13/languageOnly', '/Scenario13/scaleOnly', '/Scenario13/contrastOnly', '/Scenario13/homeregionOnly', '/Scenario13/multiDimensional', ]; var output = { str: "" }; resourceIds.forEach(function (resourceId) { renderNamedResource(resourceId, resourceContext, output); }); function renderNamedResource(resourceId, resourceContext, output) { output.str += "Resource ID " + resourceId + ":\n"; // Lookup the resource in the mainResourceMap (the one for this package). var namedResource = Windows.ApplicationModel.Resources.Core.ResourceManager.current.mainResourceMap.lookup(resourceId); // Return a ResourceCandidateVectorView of all possible resources candidates // resolved against the context in order of appropriateness. var resourceCandidates = namedResource.resolveAll(resourceContext); resourceCandidates.forEach(function (candidate, index) { renderCandidate(candidate, index, output); }); output.str += "\n"; } function renderCandidate(candidate, index, output) { // Get all the various qualifiers for the candidate (such as language, scale, contrast). candidate.qualifiers.forEach(function (qualifier) { output.str += "qualifierName: " + qualifier.qualifierName + "\n"; output.str += "qualifierValue: " + qualifier.qualifierValue + "\n"; output.str += "isDefault: "; output.str += (qualifier.isDefault) ? "true\n" : "false\n"; output.str += "isMatch: "; output.str += (qualifier.isMatch) ? "true\n" : "false\n"; output.str += "score: " + qualifier.score + "\n"; output.str += "\n"; }); }
要求
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最低受支持的客户端 | Windows 8 [仅 Windows 应用商店应用] |
|---|---|
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最低受支持的服务器 | Windows Server 2012 [仅 Windows 应用商店应用] |
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命名空间 |
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元数据 |
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另请参阅
