UndoEngine.UndoUnit.ComponentChanging(ComponentChangingEventArgs) 方法

定义

接收来自 UndoEngine 的调用以响应 ComponentChanging 事件。

public:
 virtual void ComponentChanging(System::ComponentModel::Design::ComponentChangingEventArgs ^ e);
public virtual void ComponentChanging (System.ComponentModel.Design.ComponentChangingEventArgs e);
abstract member ComponentChanging : System.ComponentModel.Design.ComponentChangingEventArgs -> unit
override this.ComponentChanging : System.ComponentModel.Design.ComponentChangingEventArgs -> unit
Public Overridable Sub ComponentChanging (e As ComponentChangingEventArgs)

参数

适用于

另请参阅