UndoEngine.UndoUnit.ComponentChanged(ComponentChangedEventArgs) 方法

定义

接收来自 UndoEngine 的调用以响应 ComponentChanged 事件。

public:
 virtual void ComponentChanged(System::ComponentModel::Design::ComponentChangedEventArgs ^ e);
public virtual void ComponentChanged (System.ComponentModel.Design.ComponentChangedEventArgs e);
abstract member ComponentChanged : System.ComponentModel.Design.ComponentChangedEventArgs -> unit
override this.ComponentChanged : System.ComponentModel.Design.ComponentChangedEventArgs -> unit
Public Overridable Sub ComponentChanged (e As ComponentChangedEventArgs)

参数

适用于

另请参阅