The topics in this section describe programming using CString, which is the default implementation of the template class CStringT.
Describes basic CString operations, including creating objects from C literal strings, accessing individual characters in a CString, concatenating two objects, and comparing CString objects.
Discusses using Unicode and MBCS with CString.
Explains how CString objects are used.
Describes manipulating the contents of a CString object like a C-style null-terminated string.
Discusses using memory for a BSTR and COM objects.
Explains that explicit cleanup in MFC 3.0 and later is no longer necessary.
Explains how to pass CString objects to functions and how to return CString objects from functions.
Discusses how MFC is enabled for Unicode and MBCS support.
Provides reference information about the shared CStringT class.