MediaLibrary Class

Provides access to songs, playlists, and pictures in the device's media library.

Syntax

'Declaration
Public NotInheritable Class MediaLibrary
         Implements IDisposable
public sealed class MediaLibrary : IDisposable
public ref class MediaLibrary sealed : IDisposable

Remarks

MediaLibrary provides the following properties that return media collections: Albums, Artists, Genres, Pictures, Playlists, and Songs. Each property returns a collection object that can be enumerated and indexed. The collection object represents all media of that type in the device's media library.

The media collections do not retrieve or instantiate all media objects immediately. Instead, you can use the collections when needed to retrieve individual media objects such as Song and Artist objects.

Dd254846.bp(en-us,XNAGameStudio.42).gifBest Practice

Because MediaLibrary implements the IDisposable interface, instantiation and use of the MediaLibrary object should be enclosed within a using block.

Example

The following sample fragment demonstrates how to use MediaLibrary to retrieve and play a song.

using System;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
namespace MobileSimpleSongPlay
{
    static class Program
    {
        static void Main(string[] args)
        {
            using(MediaLibrary library = new MediaLibrary())
            {
                SongCollection songs = library.Songs;
                Song song = songs[0];
                MediaPlayer.Play(song);
            }
            while (!GamePad.GetState(PlayerIndex.One).IsButtonDown(Buttons.Back))
            { ; }
        }
    }
}

Note

You may get an exception when you try to play DRM protected music.

Requirements

Namespace: Microsoft.Xna.Framework.Media

Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

See Also

Tasks

Accessing Pictures from a Picture Album

Reference

MediaLibrary Members
Microsoft.Xna.Framework.Media Namespace

Platforms

Windows Phone