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Tradução
Original
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Socket.SendBufferSize Propriedade
.NET Framework 2.0
Assembly: System (em System. dll)
| Exceção | Condição |
|---|---|
| SocketException | |
| ObjectDisposedException | |
| ArgumentOutOfRangeException |
static void ConfigureTcpSocket(Socket tcpSocket) { // Don't allow another socket to bind to this port. tcpSocket.ExclusiveAddressUse = true; // The socket will linger for 10 seconds after // Socket.Close is called. tcpSocket.LingerState = new LingerOption (true, 10); // Disable the Nagle Algorithm for this tcp socket. tcpSocket.NoDelay = true; // Set the receive buffer size to 8k tcpSocket.ReceiveBufferSize = 8192; // Set the timeout for synchronous receive methods to // 1 second (1000 milliseconds.) tcpSocket.ReceiveTimeout = 1000; // Set the send buffer size to 8k. tcpSocket.SendBufferSize = 8192; // Set the timeout for synchronous send methods // to 1 second (1000 milliseconds.) tcpSocket.SendTimeout = 1000; // Set the Time To Live (TTL) to 42 router hops. tcpSocket.Ttl = 42; Console.WriteLine("Tcp Socket configured:"); Console.WriteLine(" ExclusiveAddressUse {0}", tcpSocket.ExclusiveAddressUse); Console.WriteLine(" LingerState {0}, {1}", tcpSocket.LingerState.Enabled, tcpSocket.LingerState.LingerTime); Console.WriteLine(" NoDelay {0}", tcpSocket.NoDelay); Console.WriteLine(" ReceiveBufferSize {0}", tcpSocket.ReceiveBufferSize); Console.WriteLine(" ReceiveTimeout {0}", tcpSocket.ReceiveTimeout); Console.WriteLine(" SendBufferSize {0}", tcpSocket.SendBufferSize); Console.WriteLine(" SendTimeout {0}", tcpSocket.SendTimeout); Console.WriteLine(" Ttl {0}", tcpSocket.Ttl); Console.WriteLine(" IsBound {0}", tcpSocket.IsBound); Console.WriteLine(""); }