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Tradução
Original
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Método CollectionBase.OnInsert
Assembly: mscorlib (em mscorlib.dll)
Parâmetros
- index
- Tipo: System.Int32
O índice baseado em zero em que se insira value.
- value
- Tipo: System.Object
O novo valor do elemento em index.
using System; using System.Collections; publicclass Int16Collection : CollectionBase { public Int16 this[ int index ] { get { return( (Int16) List[index] ); } set { List[index] = value; } } publicint Add( Int16 value ) { return( List.Add( value ) ); } publicint IndexOf( Int16 value ) { return( List.IndexOf( value ) ); } publicvoid Insert( int index, Int16 value ) { List.Insert( index, value ); } publicvoid Remove( Int16 value ) { List.Remove( value ); } publicbool Contains( Int16 value ) { // If value is not of type Int16, this will return false.return( List.Contains( value ) ); } protectedoverridevoid OnInsert( int index, Object value ) { // Insert additional code to be run only when inserting values. } protectedoverridevoid OnRemove( int index, Object value ) { // Insert additional code to be run only when removing values. } protectedoverridevoid OnSet( int index, Object oldValue, Object newValue ) { // Insert additional code to be run only when setting values. } protectedoverridevoid OnValidate( Object value ) { if ( value.GetType() != typeof(System.Int16) ) thrownew ArgumentException( "value must be of type Int16.", "value" ); } } publicclass SamplesCollectionBase { publicstaticvoid Main() { // Create and initialize a new CollectionBase. Int16Collection myI16 = new Int16Collection(); // Add elements to the collection. myI16.Add( (Int16) 1 ); myI16.Add( (Int16) 2 ); myI16.Add( (Int16) 3 ); myI16.Add( (Int16) 5 ); myI16.Add( (Int16) 7 ); // Display the contents of the collection using foreach. This is the preferred method. Console.WriteLine( "Contents of the collection (using foreach):" ); PrintValues1( myI16 ); // Display the contents of the collection using the enumerator. Console.WriteLine( "Contents of the collection (using enumerator):" ); PrintValues2( myI16 ); // Display the contents of the collection using the Count property and the Item property. Console.WriteLine( "Initial contents of the collection (using Count and Item):" ); PrintIndexAndValues( myI16 ); // Search the collection with Contains and IndexOf. Console.WriteLine( "Contains 3: {0}", myI16.Contains( 3 ) ); Console.WriteLine( "2 is at index {0}.", myI16.IndexOf( 2 ) ); Console.WriteLine(); // Insert an element into the collection at index 3. myI16.Insert( 3, (Int16) 13 ); Console.WriteLine( "Contents of the collection after inserting at index 3:" ); PrintIndexAndValues( myI16 ); // Get and set an element using the index. myI16[4] = 123; Console.WriteLine( "Contents of the collection after setting the element at index 4 to 123:" ); PrintIndexAndValues( myI16 ); // Remove an element from the collection. myI16.Remove( (Int16) 2 ); // Display the contents of the collection using the Count property and the Item property. Console.WriteLine( "Contents of the collection after removing the element 2:" ); PrintIndexAndValues( myI16 ); } // Uses the Count property and the Item property.publicstaticvoid PrintIndexAndValues( Int16Collection myCol ) { for ( int i = 0; i < myCol.Count; i++ ) Console.WriteLine( " [{0}]: {1}", i, myCol[i] ); Console.WriteLine(); } // Uses the foreach statement which hides the complexity of the enumerator.// NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.publicstaticvoid PrintValues1( Int16Collection myCol ) { foreach ( Int16 i16 in myCol ) Console.WriteLine( " {0}", i16 ); Console.WriteLine(); } // Uses the enumerator. // NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.publicstaticvoid PrintValues2( Int16Collection myCol ) { System.Collections.IEnumerator myEnumerator = myCol.GetEnumerator(); while ( myEnumerator.MoveNext() ) Console.WriteLine( " {0}", myEnumerator.Current ); Console.WriteLine(); } } /* This code produces the following output. Contents of the collection (using foreach): 1 2 3 5 7 Contents of the collection (using enumerator): 1 2 3 5 7 Initial contents of the collection (using Count and Item): [0]: 1 [1]: 2 [2]: 3 [3]: 5 [4]: 7 Contains 3: True 2 is at index 1. Contents of the collection after inserting at index 3: [0]: 1 [1]: 2 [2]: 3 [3]: 13 [4]: 5 [5]: 7 Contents of the collection after setting the element at index 4 to 123: [0]: 1 [1]: 2 [2]: 3 [3]: 13 [4]: 123 [5]: 7 Contents of the collection after removing the element 2: [0]: 1 [1]: 3 [2]: 13 [3]: 123 [4]: 7 */
import System.* ;
import System.Collections.*;
import System.Collections.CollectionBase.*;
public class Int16Collection extends CollectionBase
{
/** @property
*/
public short get_Value(int index)
{
short s = System.Convert.ToInt16(get_List().get_Item(index));
return(s) ;
} //get_Value
/** @property
*/
public void set_Value(int index,short value)
{
get_List().set_Item(index, (Int16)value);
} //set_Value
public int Add(short value)
{
return get_List().Add((Int16)value);
} //Add
public int IndexOf(short value)
{
return get_List().IndexOf((Int16)value);
} //IndexOf
public void Insert(int index, short value)
{
get_List().Insert(index, (Int16)value);
} //Insert
public void Remove(short value)
{
get_List().Remove((Int16)value);
} //Remove
public boolean Contains(short value)
{
// If value is not of type Int16, this will return false.
return get_List().Contains((Int16)value);
} //Contains
protected void OnInsert(int index, Object value)
{
// Insert additional code to be run only when inserting values.
} //OnInsert
protected void OnRemove(int index, Object value)
{
// Insert additional code to be run only when removing values.
} //OnRemove
protected void OnSet(int index, Object oldValue, Object newValue)
{
// Insert additional code to be run only when setting values.
} //OnSet
protected void OnValidate(Object value)
{
if ( value.GetType() != Type.GetType("System.Int16") ) {
throw new ArgumentException("value must be of type Int16.",
"value");
}
} //OnValidate
} //Int16Collection
public class SamplesCollectionBase
{
public static void main(String[] args)
{
// Create and initialize a new CollectionBase.
Int16Collection myI16 = new Int16Collection();
// Add elements to the collection.
myI16.Add((Int16)1);
myI16.Add((Int16)2);
myI16.Add((Int16)3);
myI16.Add((Int16)5);
myI16.Add((Int16)7);
// Display the contents of the collection using for.
Console.WriteLine("Contents of the collection (using for):");
PrintValues1(myI16);
// Display the contents of the collection using the enumerator.
Console.WriteLine("Contents of the collection (using enumerator):");
PrintValues2(myI16);
// Display the contents of the collection using the Count property and
// the Item property.
Console.WriteLine("Initial contents of the collection "
+ "(using Count and Item):");
PrintIndexAndValues(myI16);
// Search the collection with Contains and IndexOf.
Console.WriteLine("Contains 3: {0}",
(System.Boolean)myI16.Contains((Int16)3));
Console.WriteLine("2 is at index {0}.",
(Int16)myI16.IndexOf((Int16)2));
Console.WriteLine();
// Insert an element into the collection at index 3.
myI16.Insert(3, (Int16)13);
Console.WriteLine("Contents of the collection after inserting at"
+ " index 3:");
PrintIndexAndValues(myI16);
// Get and set an element using the index.
myI16 .set_Item( 4 ,(Int16)123 );
Console.WriteLine("Contents of the collection after setting the"
+ " element at index 4 to 123:");
PrintIndexAndValues(myI16);
// Remove an element from the collection.
myI16.Remove((Int16)2);
// Display the contents of the collection using the Count property and
// the Item property.
Console.WriteLine("Contents of the collection after removing the"
+ " element 2:");
PrintIndexAndValues(myI16);
} //main
// Uses the Count property and the Item property.
public static void PrintIndexAndValues(Int16Collection myCol)
{
for(int i = 0; i < myCol.get_Count(); i++) {
Console.WriteLine(" [{0}]: {1}", (Int32)i,
myCol.get_Item(i));
}
Console.WriteLine();
} //PrintIndexAndValues
// Uses the for statement which hides the complexity of the enumerator.
// NOTE: The for statement is the preferred way of enumerating the contents
// of a collection.
public static void PrintValues1(Int16Collection myCol)
{
for (int iCtr = 0; iCtr < myCol.get_Count(); iCtr++) {
Console.WriteLine(" {0}", myCol.get_Item(iCtr));
}
Console.WriteLine();
} //PrintValues1
// Uses the enumerator.
// NOTE: The for statement is the preferred way of enumerating the contents
// of a collection.
public static void PrintValues2(Int16Collection myCol)
{
System.Collections.IEnumerator myEnumerator = myCol.GetEnumerator();
while(myEnumerator.MoveNext()) {
Console.WriteLine(" {0}", myEnumerator.get_Current());
}
Console.WriteLine();
} //PrintValues2
} //SamplesCollectionBase
/*
Contents of the collection (using for):
1
2
3
5
7
Contents of the collection (using enumerator):
1
2
3
5
7
Initial contents of the collection (using Count and Item):
[0]: 1
[1]: 2
[2]: 3
[3]: 5
[4]: 7
Contains 3: True
2 is at index 1.
Contents of the collection after inserting at index 3:
[0]: 1
[1]: 2
[2]: 3
[3]: 13
[4]: 5
[5]: 7
Contents of the collection after setting the element at index 4 to 123:
[0]: 1
[1]: 2
[2]: 3
[3]: 13
[4]: 123
[5]: 7
Contents of the collection after removing the element 2:
[0]: 1
[1]: 3
[2]: 13
[3]: 123
[4]: 7
*/
Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360
o.NET Framework e.NET Compact Framework não oferecem suporte a todas as versões de cada plataforma. Para obter uma lista de versões suportadas, consulte Requisitos de sistema do .NET framework.