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D3DWriteBlobToFile function

Note  You can use this API to develop your Windows Store apps, but you can't use it in apps that you submit to the Windows Store.

Writes a memory blob to a file on disk.

Syntax

HRESULT WINAPI D3DWriteBlobToFile(
  in  ID3DBlob *pBlob,
  in  LPCWSTR pFileName,
  in  BOOL bOverwrite
);

Parameters

pBlob [in]

Type: ID3DBlob*

A pointer to a ID3DBlob interface that contains the memory blob to write to the file that the pFileName parameter specifies.

pFileName [in]

Type: LPCWSTR

A pointer to a constant null-terminated string that contains the name of the file to which to write.

bOverwrite [in]

Type: BOOL

A Boolean value that specifies whether to overwrite information in the pFileName file. TRUE specifies to overwrite information and FALSE specifies not to overwrite information.

Return value

Type: HRESULT

Returns one of the Direct3D 11 return codes.

Remarks

Note  The D3dcompiler_44.dll or later version of the file contains the D3DWriteBlobToFile compiler function.

Requirements

Header

D3Dcompiler.h

Library

D3DCompiler.lib

DLL

D3DCompiler_47.dll

See also

Functions

 

 

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