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Windows Mobile 6

Windows Mobile 6.5
Windows Mobile SupportedWindows Embedded CE Not Supported
9/8/2008

Windows Mobile 7 é uma plataforma para dispositivos móveis, baseado no Windows CE 5.0 e usado em uma ampla variedade de hardware de terceiros, tais como assistentes digitais (PDAs) e smartphones. O Microsoft Visual Studio 2008 e o Windows Mobile SDK (Software Development Kit), possibilitam a criação de software para a plataforma Windows Mobile em código nativo (Visual C++) ou em linguagens com código gerenciado (Visual C#, Visual Basic.NET).

Aqui está um índice interativo para os principais tópicos que compõem a documentação do SDK.

Welcome to Windows Mobile 6! This page explains what it is, what you can do with it, and how you can get started. Windows Mobile 6 introduces many new features and improvements Lists tools and resources for Windows Mobile developers, including information about new tools, deployment documentation, and device management topics. This section contains technical reference information on the Microsoft.WindowsMobile class library. The Windows Mobile Software Developer's Kit (SDK) ships with over a hundred code samples. These are working applications that can help you learn to develop software for the Windows Mobile platform Windows Mobile Starter Kits are fully functional sample applications. Each sample is complete and contains its documentation, so you can get started right away Microsoft ActiveSync provides support for synchronizing data between a Windows-based desktop computer and Windows Mobile-based devices. The GPS Intermediate Driver is useful to developers writing applications that use GPS (Global Positioning System) devices as well as to GPS hardware manufacturers. Writing code that accesses the Contacts database, and other PIM features. Customizing the Windows Media Player Control User Interface. Windows Mobile provides speaker-dependent speech support. The implementation is the same for Windows Mobile 6 Professional, Windows Mobile 6 Standard, and Windows Mobile 6 Classic. The waveform audio API supports MIDI through the WAVE_FORMAT_MIDI wave format The waveform audio API provides an application exact control over waveform audio input/output devices. It also supports the hardware audio mixer API. Provides information about how a Windows Mobile powered device application can use components of the mobile Internet browser. The topics in this section describe the programming model for COM and, on Windows Embedded CE, DCOM. They provide guidelines for the implementation of interfaces, management of memory, and configuration of registry settings. The Windows Embedded CE registry stores data about applications, drivers, user preferences, and other configuration settings. Accessing databases, both remote and local, is an essential part of many Windows Mobile powered applications. With the release of Windows Mobile 6, built-in database support is available for all devices. Provides information on how you can use the fonts functionality in your applications. Microsoft Direct3D Mobile is an application programming interface (API) that provides support for 3-D graphics applications on Windows Mobile-based platforms. The DirectDraw API provides support for hardware-accelerated 2-D graphics. It offers fast access to display hardware while retaining compatibility with the Windows graphics device interface (GDI). In Windows Mobile, the graphics device interface (GDI) controls the display of text and graphics. GDI provides several functions and structures you can use to generate graphic output for displays, printers, and other devices. The media technologies for Windows Mobile provide support for encoded multimedia data such as Windows Media Audio, Windows Media Video, DVD-Video, MP3, and MPEG-1 DirectShow is a middleware architecture that provides a pipeline for media playback and capture. The DirectShow API enables playback of multimedia content from local storage or from streamed sources over a network, or the Internet. The goal of internationalization is to present users with a consistent look, feel, and functionality across different language editions of a product. Windows Mobile combines the Microsoft Win32� application programming interface (API), user interface (UI), and graphics device interface (GDI) libraries into the Graphics, Windowing, and Events Subsystem (GWES) module. Shell includes the functionality that is necessary for a user to interact with a device or components of its underlying operating system. Customizing the Background for Start Menu Views for Windows Mobile 6 Standard. This API allows you to customize the Today screen by implementing custom items that users can add to it in order to personalize their devices. On Windows Mobile 6 Standard, the Home Screen is the point from which users start most of their applications, and the point that the user can return to with a press of the Home button. The Accessibility functionality in Windows Embedded CE includes options that allow persons with disabilities to use computers more easily. The keyboard is an important means of user input on most mobile devices. A hardware�independent keyboard model enables devices to support a variety of keyboards. Windows Mobile supports a mouse that has one, two, or three buttons and a mouse with a mouse wheel. The Software-based Input Panel functionality in Windows Mobile allows target devices that do not have a keyboard to simulate keyboard input by using an input method (IM). Soft keys display menus and commands when you press corresponding hardware buttons on Windows Mobile powered devices. Windows Mobile Ink is the ink services platform for Windows Mobile 6 Professional and Windows Mobile 6 Classic. It provides a rich inking experience, through high quality curve�fitted ink with anti-aliasing, transparent ink, and highlighter ink. This section covers tools and resources for Windows Mobile developers, including information about new tools, deployment documentation, and device management topics.

Welcome to Windows Mobile 6 Documentation

Resume a documentação do Windows Mobile 6 e fornece links para as principais seções. Iniciantes comecem aqui!

Development Tools and Resources for Windows Mobile 6

Lista as ferramentas e recursos para desenvolvedores Windows Mobile, incluindo informações sobre novas ferramentas, documentação para implantação e tópicos de gerenciamento dos dispositivos móveis.

Deploying Windows Mobile Applications

Descreve o mecanismo para instalar aplicativos desenvolvidos para dispositivos com tecnologia Windows Mobile.

Programming Techniques for Windows Mobile

Lista os tópicos que contêm conselhos práticos sobre como escrever aplicativos para dispositivos com tecnologia Windows Mobile.

Windows Mobile Features (Managed)

Lista os tópicos de referência técnica sobre a biblioteca de classes Microsoft.WindowsMobile.

Code Samples for Windows Mobile

Apresenta resumos e links para mais de 100 exemplos de código instalados pelo Windows Mobile 6 Standard SDK e Windows Mobile 6 Professional SDK. Inclui exemplos escritos usando gerenciado e código nativo.

Links and Resources

Fornece links para recursos adicionais de interesse para os desenvolvedores Windows Mobile, como documentação, exemplos de código-fonte, laboratórios e tutoriais, blogs e Web sites de terceiros.

Windows Embedded CE 6.0 Documentation

Fornece material de referência, artigos conceituais e documentação de instrução específica para desenvolvimento CE 6.0.

Shared Windows Mobile 6 and Windows Embedded CE 6.0 Library

Fornece material de referência de API comuns às plataformas Windows Mobile e Windows Embedded CE.

Windows Mobile Dev Center

O portal do desenvolvimento para Windows Mobile no MSDN.

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