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Building Applications with the Media Services SDK for .NET

This topic introduces a series that helps developers start building cloud-based media management applications built on Windows Azure Media Services. The series is organized into a series of "How to" topics that cover typical Media Services developer tasks for building a media services client application. The code is written in C# and requires using the Windows Azure Media Services SDK for .NET. New developers might find it helpful to see the topic About Windows Azure Media Services to provide an overview, and the tutorial Getting Started with the Media Services SDK for .NET to provide a brief programming introduction. For an alternate development approach that allows direct REST API calls into Media Services rather than using the SDK, see the series titled Building Applications with the Windows Azure Media Services REST API. The REST API approach can be used either with .NET or other programming languages.

A Media Services application is organized around a workflow that includes several operations that can be performed on assets: ingesting, processing, packaging, and delivering. This workflow is explained in the topic About Windows Azure Media Services. In addition to these workflow tasks, there are important utility tasks for Media Services development. The topics in this series are organized into the various workflow operation tasks, and into a general set of required utility tasks, that will help you start building Media Services applications.

Media Services Development Tasks

This section lists the contents of the series. Each topic is a category of Media Services developer tasks based on the Media Services application workflow. Each category is effectively a Media Services developer scenario. There is also a section for utility tasks that are useful at various stages of the workflow.

 

Topic Description

Setup for Development on the Media Services SDK for .NET

Shows how to install the prerequisite packages for developing with the Media Services SDK, and how to set up the accompanying Visual Studio code examples project.

Connect to Media Services Using the Media Services SDK

Shows how to obtain the required connection values and how to use them in code to create an instance of the Media Services context object. The context object is required for nearly all Media Services programming.

Ingest Assets with the Media Services SDK for .NET

Shows methods to create and upload media assets, and to display upload progress.

Ingesting Assets in Bulk

Shows methods to create and upload media assets using bulk ingesting, and to display upload progress.

Process Assets with the Media Services SDK for .NET

Shows how to carry out media processing operations, such as encoding, converting, or encrypting assets, generating thumbnails, or working with Media Services jobs and tasks.

Manage Assets with the Media Services SDK for .NET

Show how to carry out typical management operations with media assets and other entities on the server, including getting references to jobs and assets, or listing and deleting various Media Services objects.

Deliver Assets with the Media Services SDK for .NET

Shows how to deliver media content from Media Services, either as a download, or as a URL to a file or to streaming content.

See Also


Build Date:

2013-05-06
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