Gets or sets the easing function you are applying to the animation.
<PointAnimation> <PointAnimation.EasingFunction> singleEasingFunction </PointAnimation.EasingFunction> </PointAnimation>
A single object element for an easing function type that derives from EasingFunctionBase, for example,
The easing function you are applying to the animation. The default is null.
Easing functions allow you to apply custom mathematical formulas to your animations. Mathematical operations are often useful to produce animations that simulate real-world physics in a 2-D coordinate system. For example, you may want an object to realistically bounce or behave as though it were on a spring. For a list of easing functions and info on how to use them, see Key-frame animations and easing function animations.
Minimum supported client
Minimum supported server
|Windows Server 2012|
- Storyboarded animations
- Key-frame animations and easing function animations
- XAML animation sample
Build date: 11/16/2013