Information
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

IOutputSessionChannel Interface

Defines the interface that associates an output channel with a session.

Namespace:  System.ServiceModel.Channels
Assembly:  System.ServiceModel (in System.ServiceModel.dll)

public interface IOutputSessionChannel : IOutputChannel, 
	IChannel, ICommunicationObject, ISessionChannel<IOutputSession>

The IOutputSessionChannel type exposes the following members.

  NameDescription
Public propertySupported by Portable Class LibraryRemoteAddressGets the destination of the service to which messages are sent out on the output channel. (Inherited from IOutputChannel.)
Public propertySupported by Portable Class LibrarySessionGets the type of session associated with this channel. (Inherited from ISessionChannel<TSession>.)
Public propertySupported by Portable Class LibraryStateGets the current state of the communication-oriented object. (Inherited from ICommunicationObject.)
Public propertySupported by Portable Class LibraryViaGets the URI that contains the transport address to which messages are sent on the output channel. (Inherited from IOutputChannel.)
Top

  NameDescription
Public methodSupported by Portable Class LibraryAbortCauses a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryBeginClose(AsyncCallback, Object)Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryBeginClose(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to close a communication object with a specified timeout. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryBeginOpen(AsyncCallback, Object)Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryBeginOpen(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryBeginSend(Message, AsyncCallback, Object)Begins an asynchronous operation to transmit a message to the destination of the output channel. (Inherited from IOutputChannel.)
Public methodSupported by Portable Class LibraryBeginSend(Message, TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to transmit a message to the destination of the output channel within a specified interval of time. (Inherited from IOutputChannel.)
Public methodSupported by Portable Class LibraryClose()Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryClose(TimeSpan)Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryEndCloseCompletes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryEndOpenCompletes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryEndSendCompletes an asynchronous operation to transmit a message to the destination of the output channel. (Inherited from IOutputChannel.)
Public methodSupported by Portable Class LibraryGetProperty<T>Returns a typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from IChannel.)
Public methodSupported by Portable Class LibraryOpen()Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibraryOpen(TimeSpan)Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodSupported by Portable Class LibrarySend(Message)Transmits a message to the destination of the output channel. (Inherited from IOutputChannel.)
Public methodSupported by Portable Class LibrarySend(Message, TimeSpan)Sends a message on the current output channel within a specified interval of time. (Inherited from IOutputChannel.)
Top

  NameDescription
Public eventSupported by Portable Class LibraryClosedOccurs when the communication object completes its transition from the closing state into the closed state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibraryClosingOccurs when the communication object first enters the closing state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibraryFaultedOccurs when the communication object first enters the faulted state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibraryOpenedOccurs when the communication object completes its transition from the opening state into the opened state. (Inherited from ICommunicationObject.)
Public eventSupported by Portable Class LibraryOpeningOccurs when the communication object first enters the opening state. (Inherited from ICommunicationObject.)
Top

The IOutputSessionChannel interface indicates that an IOutputChannel implements IOutputSession semantics.

The IOutputSession associated with an IOutputSessionChannel can be retrieved through the Session property.

.NET Framework

Supported in: 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Portable Class Library

Supported in: Portable Class Library

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Community Additions

Show:
© 2014 Microsoft