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XMVector4Dot method

Computes the dot product between 4D vectors.

Syntax


XMVECTOR XMVector4Dot(
  [in]  XMVECTOR V1,
  [in]  XMVECTOR V2
);

Parameters

V1 [in]

4D vector.

V2 [in]

4D vector.

Return value

Returns a vector. The dot product between V1 and V2 is replicated into each component.

Remarks

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

 

 

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Build date: 11/14/2012

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