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Developing Windows Phone Games

XNA Game Studio 4.0

This section discusses how to use the XNA Game Studio environment to develop Windows Phone games.

In This Section

Creating a Windows Phone Game or Library Project
Describes how XNA Game Studio includes a set of project templates that will help you to develop game projects for Windows Phone using the XNA Framework.
Deploying a Windows Phone Game
Describes how XNA Game Studio can copy executable and media files to a Windows Phone emulator or device once you are ready to deploy them.
Debugging a Windows Phone Game
Discusses issues that apply to debugging Windows Phone games on your retail console.
Using the Windows Phone Emulator
Describes how the Windows Phone emulator can be used with XNA Game Studio.
Troubleshooting Windows Phone Deployment
Provides some helpful troubleshooting tips for Windows Phone deployment if you are unable to establish a successful connection between your computer and your Windows Phone device.
Migrating from Zune to Windows Phone
Discusses how to migrate games written for Zune and Zune HD on XNA Game Studio 3.1 to Windows Phone with XNA Game Studio 4.0.
Windows Phone Programming
Provides topics that are specific to programming games on Windows Phone.

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