UdpSingleSourceMulticastClient Class

July 28, 2014

A client receiver for multicast traffic from a single source, also known as Source Specific Multicast (SSM).

System.Object
  System.Net.Sockets.UdpSingleSourceMulticastClient

Namespace:  System.Net.Sockets
Assembly:  System.Net (in System.Net.dll)

public class UdpSingleSourceMulticastClient : IDisposable

The UdpSingleSourceMulticastClient type exposes the following members.

  NameDescription
Public methodUdpSingleSourceMulticastClientCreates a new UdpSingleSourceMulticastClient UDP client that can subscribe to a group address and receive datagrams from a single source.
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  NameDescription
Public propertyReceiveBufferSizeGets or sets the size, in bytes, of the receive buffer of the Socket used for multicast receive operations on this UdpSingleSourceMulticastClient instance.
Public propertySendBufferSizeGets or sets the size, in bytes, of the send buffer of the Socket used for multicast send operations on this UdpSingleSourceMulticastClient instance.
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  NameDescription
Public methodBeginJoinGroupBinds the socket and begins a join operation to the multicast group to allow datagrams to be received from a single source address.
Public methodBeginReceiveFromSourceBegins the operation of receiving a packet from the joined multicast group and invokes the specified callback when a packet has arrived on the group from a specified sender.
Public methodBeginSendToSourceBegins the operation of sending a unicast packet to the source previously specified.
Public methodDisposeLeaves the multicast group and releases all resources used by the current instance of the UdpSingleSourceMulticastClient class and the underlying Socket.
Public methodEndJoinGroupCompletes the asynchronous join group operation to a multicast group.
Public methodEndReceiveFromSourceCompletes the asynchronous operation of receiving a packet from the joined multicast group and provides the information received from a specified sender.
Public methodEndSendToSourceCompletes the operation of sending a unicast packet to a single source.
Public methodEquals(Object)Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodFinalizeReleases the resources held by the current UdpAnySourceMulticastClient class. (Overrides Object.Finalize().)
Public methodGetHashCodeServes as a hash function for a particular type. (Inherited from Object.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)
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The multicast group address and sender source address must be known.

In addition to receiving multicast data from a specific sender, the UdpSingleSourceMulticastClient client can also send unicast data back to the sender.

To receive multicast from multiple sources, or when the sources aren't known in advance, use the UdpAnySourceMulticastClient class instead.

Windows Phone OS

Supported in: 8.1, 8.0, 7.1

Windows Phone

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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