The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.
ID3D10Multithread interface
A multithread interface accesses multithread settings and can only be used if the thread-safe layer is turned on.
Members
The ID3D10Multithread interface inherits from the IUnknown interface. ID3D10Multithread also has these types of members:
Methods
The ID3D10Multithread interface has these methods.
| Method | Description |
|---|---|
| Enter |
Enter a device's critical section. |
| GetMultithreadProtected |
Find out if multithreading is turned on or not. |
| Leave |
Leave a device's critical section. |
| SetMultithreadProtected |
Turn multithreading on or off. |
Remarks
This interface is obtained by querying it from the ID3D10Device Interface using IUnknown::QueryInterface.
Requirements
|
Header |
|
|---|---|
|
Library |
|
See also
Build date: 11/28/2012
