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Mutex Constructor (Boolean)

Initializes a new instance of the Mutex class with a Boolean value that indicates whether the calling thread should have initial ownership of the mutex.

Namespace:  System.Threading
Assembly:  mscorlib (in mscorlib.dll)

public Mutex(
	bool initiallyOwned
)

Parameters

initiallyOwned
Type: System.Boolean

true to give the calling thread initial ownership of the mutex; otherwise, false.

The following code example shows how a local Mutex object is used to synchronize access to a protected resource. The thread that creates the Mutex owns it initially.

// This example shows how a Mutex is used to synchronize access 
// to a protected resource. Unlike Monitor, Mutex can be used with 
// WaitHandle.WaitAll and WaitAny, and can be passed across 
// AppDomain boundaries. 

using System;
using System.Threading;

class Test
{
    // Create a new Mutex. The creating thread owns the 
    // Mutex. 
    private static Mutex mut = new Mutex(true);
    private const int numIterations = 1;
    private const int numThreads = 3;

    static void Main()
    {
        // Create the threads that will use the protected resource. 
        for(int i = 0; i < numThreads; i++)
        {
            Thread myThread = new Thread(new ThreadStart(MyThreadProc));
            myThread.Name = String.Format("Thread{0}", i + 1);
            myThread.Start();
        }

        // Wait one second before allowing other threads to 
        // acquire the Mutex.
        Console.WriteLine("Creating thread owns the Mutex.");
        Thread.Sleep(1000);

        Console.WriteLine("Creating thread releases the Mutex.\r\n");
        mut.ReleaseMutex();
    }

    private static void MyThreadProc()
    {
        for(int i = 0; i < numIterations; i++)
        {
            UseResource();
        }
    }

    // This method represents a resource that must be synchronized 
    // so that only one thread at a time can enter. 
    private static void UseResource()
    {
        // Wait until it is safe to enter.
        mut.WaitOne();

        Console.WriteLine("{0} has entered the protected area", 
            Thread.CurrentThread.Name);

        // Place code to access non-reentrant resources here. 

        // Simulate some work.
        Thread.Sleep(500);

        Console.WriteLine("{0} is leaving the protected area\r\n", 
            Thread.CurrentThread.Name);

        // Release the Mutex.
        mut.ReleaseMutex();
    }
}

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

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