ServerTransaction class

Represents SIP server transactions.

The ServerTransaction class defines a SIP server transaction object located on a SIP proxy or user agent server (UAS).

A ServerTransaction instance is generated as the ServerTransaction property, available on the RequestReceivedEventArgs object dispatched to a specific method by the MSPL script filter. (For more information, see the Dispatch MSPL built-in function.) There are no public constructors for this class.

The request being serviced by this server transaction can be forwarded by calling CreateBranch(), which will create an associated ClientTransaction. To fork a message, CreateBranch can be called for each fork. The collection of branches for this server transaction can be obtained as a BranchCollection object by referencing the Branches property. Requests are sent by calling SendRequest(Request) on each branch.

To send a response for the request the server transaction was created to service, call [M:Microsoft.Rtc.Sip.ServerTransaction.SendResponse(Microsoft.Rtc.Sip.Response] with the Response object created by calling CreateResponse(Int32) on the Request object available in the Request property.

The ServerTransaction class is derived from the Transaction class.

System.Object
  ReplicatedObject
    Microsoft.Rtc.Sip.Transaction
      Microsoft.Rtc.Sip.ServerTransaction

Namespace:  Microsoft.Rtc.Sip
Assembly:  ServerAgent (in ServerAgent.dll)

'Declaration
Public Class ServerTransaction _
	Inherits Transaction
'Usage
Dim instance As ServerTransaction

Server transactions are used by UASs and proxies.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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