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Synchronization
 WaitForSingleObject Function
WaitForSingleObject Function

Waits until the specified object is in the signaled state or the time-out interval elapses.

To enter an alertable wait state, use the WaitForSingleObjectEx function. To wait for multiple objects, use the WaitForMultipleObjects.

Syntax

DWORD WINAPI WaitForSingleObject(
  __in  HANDLE hHandle,
  __in  DWORD dwMilliseconds
);

Parameters

hHandle [in]

A handle to the object. For a list of the object types whose handles can be specified, see the following Remarks section.

If this handle is closed while the wait is still pending, the function's behavior is undefined.

The handle must have the SYNCHRONIZE access right. For more information, see Standard Access Rights.

dwMilliseconds [in]

The time-out interval, in milliseconds. The function returns if the interval elapses, even if the object's state is nonsignaled. If dwMilliseconds is zero, the function tests the object's state and returns immediately. If dwMilliseconds is INFINITE, the function's time-out interval never elapses.

Return Value

If the function succeeds, the return value indicates the event that caused the function to return. It can be one of the following values.

Return code/value Description

WAIT_ABANDONED
0x00000080L

The specified object is a mutex object that was not released by the thread that owned the mutex object before the owning thread terminated. Ownership of the mutex object is granted to the calling thread, and the mutex is set to nonsignaled.

If the mutex was protecting persistent state information, you should check it for consistency.

WAIT_OBJECT_0
0x00000000L

The state of the specified object is signaled.

WAIT_TIMEOUT
0x00000102L

The time-out interval elapsed, and the object's state is nonsignaled.

If the function fails, the return value is WAIT_FAILED ((DWORD)0xFFFFFFFF). To get extended error information, call GetLastError.

Remarks

The WaitForSingleObject function checks the current state of the specified object. If the object's state is nonsignaled, the calling thread enters the wait state until the object is signaled or the time-out interval elapses.

The function modifies the state of some types of synchronization objects. Modification occurs only for the object whose signaled state caused the function to return. For example, the count of a semaphore object is decreased by one.

The WaitForSingleObject function can wait for the following objects:

  • Change notification
  • Console input
  • Event
  • Memory resource notification
  • Mutex
  • Process
  • Semaphore
  • Thread
  • Waitable timer

Use caution when calling the wait functions and code that directly or indirectly creates windows. If a thread creates any windows, it must process messages. Message broadcasts are sent to all windows in the system. A thread that uses a wait function with no time-out interval may cause the system to become deadlocked. Two examples of code that indirectly creates windows are DDE and the CoInitialize function. Therefore, if you have a thread that creates windows, use MsgWaitForMultipleObjects or MsgWaitForMultipleObjectsEx, rather than WaitForSingleObject.

Example Code

For an example, see Using Mutex Objects.

Requirements

Client Requires Windows Vista, Windows XP, or Windows 2000 Professional.
Server Requires Windows Server 2008, Windows Server 2003, or Windows 2000 Server.
Header

Declared in Winbase.h; include Windows.h.

Library

Use Kernel32.lib.

DLL

Requires Kernel32.dll.

See Also

Synchronization Functions
Wait Functions


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Build date: 6/19/2008

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VB.Net syntax      Arne   |   Edit   |  
Public Declare Function WaitForSingleObject Lib "kernel32" Alias "WaitForSingleObject" (ByVal hHandle As Integer, ByVal dwMilliseconds As Integer) As Integer
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WaitForSingleObject Performance getting differed based on the OS used      JothiMurugeswaran ... Noelle Mallory - MSFT   |   Edit   |  

Did WaitForSingleObject has more time delay when running in WindowsXP comparing with Windows2000?

[Noelle Mallory - MSFT] Please post questions to the MSDN Forums at http://forums.microsoft.com/msdn. You will likely get a quicker response through the forum than through the Community Content.

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