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모두 확장

ColorAnimationUsingKeyFrames 클래스

Animates the value of a Color property along a set of KeyFrames over a specified Duration.

네임스페이스: System.Windows.Media.Animation
어셈블리: PresentationCore(presentationcore.dll)
XML 네임스페이스:  http://schemas.microsoft.com/winfx/2006/xaml/presentation

[ContentPropertyAttribute("KeyFrames")] 
public class ColorAnimationUsingKeyFrames : ColorAnimationBase, IKeyFrameAnimation, IAddChild
/** @attribute ContentPropertyAttribute("KeyFrames") */ 
public class ColorAnimationUsingKeyFrames extends ColorAnimationBase implements IKeyFrameAnimation, IAddChild
ContentPropertyAttribute("KeyFrames") 
public class ColorAnimationUsingKeyFrames extends ColorAnimationBase implements IKeyFrameAnimation, IAddChild
<ColorAnimationUsingKeyFrames>
  KeyFrames
</ColorAnimationUsingKeyFrames>

A key frame animation's target values are defined by its KeyFrames property, which contains a collection of ColorKeyFrame objects. Each ColorKeyFrame defines a segment of the animation with its own target Value and KeyTime. When the animation runs, it progresses from one key value to the next at the specified key times.

There are three types of ColorKeyFrame classes, one for each supported interpolation method: LinearColorKeyFrame, DiscreteColorKeyFrame, and SplineColorKeyFrame.

Unlike a ColorAnimation, a ColorAnimationUsingKeyFrames can have more than two of target values. You can also control the interpolation method of individual ColorKeyFrame segments.

This example shows how to animate the Color of a SolidColorBrush by using key frames.

The following example uses the ColorAnimationUsingKeyFrames class to animate the Color property of a SolidColorBrush. This animation uses three key frames in the following manner:

  1. During the first two seconds, uses an instance of the LinearColorKeyFrame class to gradually change the color from green to red. Linear key frames like LinearColorKeyFrame create a smooth linear transition between values.

  2. During the end of the next half second, uses an instance of the DiscreteColorKeyFrame class to quickly change the color from red to yellow. Discrete key frames like DiscreteColorKeyFrame create sudden changes between values, that is, the color change in this part of the animation occurs quickly and is not subtle.

  3. During the final two seconds, uses an instance of the SplineColorKeyFrame class to change the color again—this time from yellow back to green. Spline key frames like SplineColorKeyFrame create a variable transition between values according to the values of the KeySpline property. In this example, the change in color begins slowly and speeds up exponentially toward the end of the time segment.

<Page  xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
  Title="ThicknessAnimationUsingKeyFrames Example">

  <StackPanel Orientation="Vertical" HorizontalAlignment="Center">
    <Border Background="#99FFFFFF"  BorderThickness="28"
    Margin="0,60,0,20" Padding="20" >
      <Border.BorderBrush>
        <SolidColorBrush x:Name="MyAnimatedBrush" Color="Green" />
      </Border.BorderBrush>
      <Border.Triggers>
        <EventTrigger RoutedEvent="Border.Loaded">
          <BeginStoryboard>
            <Storyboard>

              <!-- Animate from green to red using a linear key frame, from red to 
              yellow using a discrete key frame, and from yellow back to green with
              a spline key frame. This animation repeats forever. -->
              <ColorAnimationUsingKeyFrames
                Storyboard.TargetProperty="Color"
                Storyboard.TargetName="MyAnimatedBrush"
                Duration="0:0:6" FillBehavior="HoldEnd" RepeatBehavior="Forever">
                <ColorAnimationUsingKeyFrames.KeyFrames>

                  <!-- Go from green to red in the first 2 seconds. LinearColorKeyFrame creates
                  a smooth, linear animation between values. -->
                  <LinearColorKeyFrame Value="Red" KeyTime="0:0:2" />

                  <!-- In the next half second, go to yellow. DiscreteColorKeyFrame creates a 
                  sudden jump between values. -->
                  <DiscreteColorKeyFrame Value="Yellow" KeyTime="0:0:2.5" />

                  <!-- In the final 2 seconds of the animation, go from yellow back to green. SplineColorKeyFrame 
                  creates a variable transition between values depending on the KeySpline property. In this example,
                  the animation starts off slow but toward the end of the time segment, it speeds up exponentially.-->
                  <SplineColorKeyFrame Value="Green" KeyTime="0:0:4.5" KeySpline="0.6,0.0 0.9,0.00" />
                </ColorAnimationUsingKeyFrames.KeyFrames>
              </ColorAnimationUsingKeyFrames>
            </Storyboard>
          </BeginStoryboard>
        </EventTrigger>
      </Border.Triggers>

      <TextBlock>
        This example shows how to use the ColorAnimationUsingKeyFrames to create
        an animation on the BorderBrush property of a Border.
      </TextBlock>
    </Border>

  </StackPanel>
</Page>

For the complete sample, see KeyFrame Animation Sample.

System.Object
   System.Windows.Threading.DispatcherObject
     System.Windows.DependencyObject
       System.Windows.Freezable
         System.Windows.Media.Animation.Animatable
           System.Windows.Media.Animation.Timeline
             System.Windows.Media.Animation.AnimationTimeline
               System.Windows.Media.Animation.ColorAnimationBase
                System.Windows.Media.Animation.ColorAnimationUsingKeyFrames

이 형식의 모든 public static(Visual Basic의 경우 Shared) 멤버는 스레드로부터 안전합니다. 인터페이스 멤버는 스레드로부터 안전하지 않습니다.

Microsoft .NET Framework 3.0은 Windows Vista, Microsoft Windows XP SP2 및 Windows Server 2003 SP1에서 지원됩니다.

.NET Framework

3.0에서 지원

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