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D3DDDIRANGE structure

Specifies a range of memory within a buffer.

Syntax


typedef struct _D3DDDIRANGE {
  UINT Offset;
  UINT Size;
} D3DDDIRANGE;

Members

Offset

An offset, in bytes, from the start of the buffer.

Size

The size, in bytes, of a block of memory that begins at the buffer location specified by the Offset member.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Header

D3dumddi.h (include D3dumddi.h)

 

 

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