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D3DDDIARG_SETINDICES structure

The D3DDDIARG_SETINDICES structure describes parameters for setting the current index buffer.

Syntax


typedef struct _D3DDDIARG_SETINDICES {
  HANDLE hIndexBuffer;
  UINT   Stride;
} D3DDDIARG_SETINDICES;

Members

hIndexBuffer

[in] A handle to the surface that is associated with the index buffer.

Stride

[in] The size, in bytes, of the indices that are contained in the index buffer. The value of this member is 2 if the indices are 16-bit quantities or 4 if the indices are 32-bit quantities.

Requirements

Version

Available in Windows Vista and later versions of the Windows operating systems.

Header

D3dumddi.h (include D3dumddi.h)

See also

SetIndices
SetStreamSourceUM

 

 

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