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Traduzione
Originale
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Classe OnDeserializedAttribute
Spazio dei nomi: System.Runtime.Serialization
Assembly: mscorlib (in mscorlib.dll)
Il tipo OnDeserializedAttribute espone i seguenti membri.
| Nome | Descrizione | |
|---|---|---|
![]() ![]() ![]() | OnDeserializedAttribute |
| Nome | Descrizione | |
|---|---|---|
![]() ![]() ![]() | Equals | Infrastruttura. |
![]() ![]() ![]() | GetHashCode | |
![]() ![]() ![]() | GetType | |
![]() | IsDefaultAttribute | |
![]() | Match | |
![]() ![]() ![]() | ToString |
| Nome | Descrizione | |
|---|---|---|
![]() ![]() | _Attribute.GetIDsOfNames | |
![]() ![]() | _Attribute.GetTypeInfo | |
![]() ![]() | _Attribute.GetTypeInfoCount | |
![]() ![]() | _Attribute.Invoke |
Nota |
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using System; using System.IO; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters.Binary; public class Test { public static void Main() { // Create a new TestSimpleObject object. TestSimpleObject obj = new TestSimpleObject(); Console.WriteLine("\n Before serialization the object contains: "); obj.Print(); // Open a file and serialize the object into binary format. Stream stream = File.Open("DataFile.dat", FileMode.Create); BinaryFormatter formatter = new BinaryFormatter(); try { formatter.Serialize(stream, obj); // Print the object again to see the effect of the //OnSerializedAttribute. Console.WriteLine("\n After serialization the object contains: "); obj.Print(); // Set the original variable to null. obj = null; stream.Close(); // Open the file "DataFile.dat" and deserialize the object from it. stream = File.Open("DataFile.dat", FileMode.Open); // Deserialize the object from the data file. obj = (TestSimpleObject)formatter.Deserialize(stream); Console.WriteLine("\n After deserialization the object contains: "); obj.Print(); Console.ReadLine(); } catch (SerializationException se) { Console.WriteLine("Failed to serialize. Reason: " + se.Message); throw; } catch (Exception exc) { Console.WriteLine("An exception occurred. Reason: " + exc.Message); throw; } finally { stream.Close(); obj = null; formatter = null; } } } // This is the object that will be serialized and deserialized. [Serializable()] public class TestSimpleObject { // This member is serialized and deserialized with no change. public int member1; // The value of this field is set and reset during and // after serialization. private string member2; // This field is not serialized. The OnDeserializedAttribute // is used to set the member value after serialization. [NonSerialized()] public string member3; // This field is set to null, but populated after deserialization. private string member4; // Constructor for the class. public TestSimpleObject() { member1 = 11; member2 = "Hello World!"; member3 = "This is a nonserialized value"; member4 = null; } public void Print() { Console.WriteLine("member1 = '{0}'", member1); Console.WriteLine("member2 = '{0}'", member2); Console.WriteLine("member3 = '{0}'", member3); Console.WriteLine("member4 = '{0}'", member4); } [OnSerializing()] internal void OnSerializingMethod(StreamingContext context) { member2 = "This value went into the data file during serialization."; } [OnSerialized()] internal void OnSerializedMethod(StreamingContext context) { member2 = "This value was reset after serialization."; } [OnDeserializing()] internal void OnDeserializingMethod(StreamingContext context) { member3 = "This value was set during deserialization"; } [OnDeserialized()] internal void OnDeserializedMethod(StreamingContext context) { member4 = "This value was set after deserialization."; } } // Output: // Before serialization the object contains: // member1 = '11' // member2 = 'Hello World!' // member3 = 'This is a nonserialized value' // member4 = '' // // After serialization the object contains: // member1 = '11' // member2 = 'This value was reset after serialization.' // member3 = 'This is a nonserialized value' // member4 = '' // // After deserialization the object contains: // member1 = '11' // member2 = 'This value went into the data file during serialization.' // member3 = 'This value was set during deserialization' // member4 = 'This value was set after deserialization.'
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