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UdpStatistics.UdpListeners Propriété

Définition

Obtient le nombre de points de terminaison locaux qui sont à l'écoute de datagrammes UDP.

public:
 abstract property int UdpListeners { int get(); };
public abstract int UdpListeners { get; }
member this.UdpListeners : int
Public MustOverride ReadOnly Property UdpListeners As Integer

Valeur de propriété

Valeur Int64 qui spécifie le nombre total de sockets qui sont à l'écoute de datagrammes UDP.

Exemples

L’exemple de code suivant affiche les statistiques UDP pour la version spécifiée du protocole Internet.

void ShowUdpStatistics( NetworkInterfaceComponent version )
{
   IPGlobalProperties ^ properties = IPGlobalProperties::GetIPGlobalProperties();
   UdpStatistics ^ udpStat = nullptr;
   switch ( version )
   {
      case NetworkInterfaceComponent::IPv4:
         udpStat = properties->GetUdpIPv4Statistics();
         Console::WriteLine( "UDP IPv4 Statistics" );
         break;

      case NetworkInterfaceComponent::IPv6:
         udpStat = properties->GetUdpIPv6Statistics();
         Console::WriteLine( "UDP IPv6 Statistics" );
         break;

      default:
         throw gcnew ArgumentException( "version" );
         break;
   }
   Console::WriteLine( "  Datagrams Received ...................... : {0}", udpStat->DatagramsReceived );
   Console::WriteLine( "  Datagrams Sent .......................... : {0}", udpStat->DatagramsSent );
   Console::WriteLine( "  Incoming Datagrams Discarded ............ : {0}", udpStat->IncomingDatagramsDiscarded );
   Console::WriteLine( "  Incoming Datagrams With Errors .......... : {0}", udpStat->IncomingDatagramsWithErrors );
   Console::WriteLine( "  UDP Listeners ........................... : {0}", udpStat->UdpListeners );
   Console::WriteLine( "" );
}
public static void ShowUdpStatistics(NetworkInterfaceComponent version)
{
    IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
    UdpStatistics udpStat = null;

    switch (version)
    {
        case NetworkInterfaceComponent.IPv4:
            udpStat = properties.GetUdpIPv4Statistics();
            Console.WriteLine("UDP IPv4 Statistics");
            break;
        case NetworkInterfaceComponent.IPv6:
            udpStat = properties.GetUdpIPv6Statistics();
            Console.WriteLine("UDP IPv6 Statistics");
            break;
        default:
            throw new ArgumentException("version");
        //    break;
    }
    Console.WriteLine("  Datagrams Received ...................... : {0}",
        udpStat.DatagramsReceived);
    Console.WriteLine("  Datagrams Sent .......................... : {0}",
        udpStat.DatagramsSent);
    Console.WriteLine("  Incoming Datagrams Discarded ............ : {0}",
        udpStat.IncomingDatagramsDiscarded);
    Console.WriteLine("  Incoming Datagrams With Errors .......... : {0}",
        udpStat.IncomingDatagramsWithErrors);
    Console.WriteLine("  UDP Listeners ........................... : {0}",
        udpStat.UdpListeners);
    Console.WriteLine("");
}

Remarques

Vous pouvez utiliser les UdpClient classes et Socket pour créer des applications d’écouteur UDP.

S’applique à