ResourceQualifier Class

Définit les qualificateurs associés à un ResourceCandidate.

Syntaxe


var resourceQualifier = Windows.ApplicationModel.Resources.Core.ResourceQualifier.getAt();

Attributs

[MarshalingBehavior(Agile)]
[Version(0x06020000)]

Membres

ResourceQualifierClasse possède ces types de membres :

Méthodes

The ResourceQualifier Classe hérite des méthodes de Object Classe (C#/VB/C++).

Propriétés

Le ResourceQualifierClasse a les propriétés suivantes.

PropriétéType d'accèsDescription

IsDefault

En lecture seuleIndicates whether this qualifier should be considered as a default match when no match is found.

IsMatch

En lecture seuleIndicates whether a given qualifier for a given candidate matched the context when a named resource is resolved to a candidate for some given context.

QualifierName

En lecture seuleThe name of the qualifier.

QualifierValue

En lecture seuleThe value of the qualifier.

Score

En lecture seuleA score that indicates how well the qualifier matched the context against which it was resolved.

 

Exemples

Cet exemple est basé sur le scénario 13 de l'Exemple de ressources et de localisation d'application. Pour obtenir la solution complète, consultez l'exemple.


// Create a ResourceContext.
var resourceContext = new Windows.ApplicationModel.Resources.Core.ResourceContext();

// Set the specific context for lookup of resources.
var qualifierValues = resourceContext.qualifierValues;
qualifierValues["language"] = "en-US";
qualifierValues["contrast"] = "standard";
qualifierValues["scale"] = "140";
qualifierValues["homeregion"] = "021"; // Northern America

// Resources actually reside within Scenario13 Resource Map.
var resourceIds = [
    '/Scenario13/languageOnly',
    '/Scenario13/scaleOnly',
    '/Scenario13/contrastOnly',
    '/Scenario13/homeregionOnly',
    '/Scenario13/multiDimensional',
];

var output = { str: "" };
resourceIds.forEach(function (resourceId) {
    renderNamedResource(resourceId, resourceContext, output);
});

function renderNamedResource(resourceId, resourceContext, output) {
    output.str += "Resource ID " + resourceId + ":\n";
    // Lookup the resource in the mainResourceMap (the one for this package).
    var namedResource = Windows.ApplicationModel.Resources.Core.ResourceManager.current.mainResourceMap.lookup(resourceId);

    // Return a ResourceCandidateVectorView of all possible resources candidates
    // resolved against the context in order of appropriateness.
    var resourceCandidates = namedResource.resolveAll(resourceContext);

    resourceCandidates.forEach(function (candidate, index) {
        renderCandidate(candidate, index, output);
    });
    output.str += "\n";
}

function renderCandidate(candidate, index, output) {
    // Get all the various qualifiers for the candidate (such as language, scale, contrast).
    candidate.qualifiers.forEach(function (qualifier) {
        output.str += "qualifierName: " + qualifier.qualifierName + "\n";
        output.str += "qualifierValue: " + qualifier.qualifierValue + "\n";
        output.str += "isDefault: ";
        output.str += (qualifier.isDefault) ? "true\n" : "false\n";
        output.str += "isMatch: ";
        output.str += (qualifier.isMatch) ? "true\n" : "false\n";
        output.str += "score: " + qualifier.score + "\n";
        output.str += "\n";
    });
}

Conditions requises

Client minimal pris en charge

Windows 8 [Applications Windows Store uniquement]

Serveur minimal pris en charge

Windows Server 2012 [Applications Windows Store uniquement]

Espace de noms

Windows.ApplicationModel.Resources.Core
Windows::ApplicationModel::Resources::Core [C++]

Métadonnées

Windows.winmd

Voir aussi

Exemple de ressources et de localisation d'application

 

 

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