Represents the display surface of a Silverlight-based application.
Assembly: System.Windows (in System.Windows.dll)
Thetype exposes the following members.
The purpose of this class is as the host of the Rendering event, which can be used as a per-frame callback for complex layout or composition scenarios. Handling CompositionTarget.Rendering and working with a DispatcherTimer are two possible ways to handle game loops or other lower level timing tasks.
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.