Traite les messages Windows.
Espace de noms : System.Windows.Forms
Assembly : System.Windows.Forms (dans system.windows.forms.dll)
Visual Basic (Déclaration)
Protected Overridable Sub WndProc ( _
ByRef m As Message _
)
Visual Basic (Utilisation)
Dim m As Message
Me.WndProc(m)
protected virtual void WndProc (
ref Message m
)
protected:
virtual void WndProc (
Message% m
)
protected void WndProc (
/** @ref */ Message m
)
JScript ne prend pas en charge le passage d'arguments de type valeur par référence.
Paramètres
- m
Message Windows à traiter.
Tous les messages sont envoyés à la méthode WndProc après avoir été filtrés par intermédiaire de la méthode PreProcessMessage.
La méthode WndProc correspond exactement à la fonction WindowProc de Windows. Pour plus d'informations sur le traitement de messages Windows, consultez la documentation sur la fonction WindowProc dans la documentation de référence du Kit de développement Windows Platform SDK dans MSDN Library à l'adresse http://msdn.microsoft.com/library.
Remarques à l'attention des héritiers
Les contrôles qui héritent doivent appeler la méthode WndProc de la classe de base pour traiter les messages qu'ils ne gèrent pas.
L'exemple de code suivant montre comment substituer la méthode WndProc pour gérer les messages du système d'exploitation identifiés dans la structure Message. Le message de système d'exploitation WM_ACTIVATEAPP est traité dans cet exemple pour déterminer le moment où une autre application est active. Consultez la documentation de référence du Kit de développement Platform SDK dans MSDN Library à l'adresse http://msdn.microsoft.com/library pour mieux comprendre les valeurs Message.Msg, Message.LParam et Message.WParam disponibles. Vous trouverez des valeurs de constante dans le fichier d'en-tête Windows.h inclus dans le téléchargement du Kit de développement Platform SDK (section principale), également disponible dans MSDN Library à l'adresse http://msdn.microsoft.com/library.
Imports System
Imports System.Drawing
Imports System.Windows.Forms
Namespace csTempWindowsApplication1
Public Class Form1
Inherits System.Windows.Forms.Form
' Constant value was found in the "windows.h" header file.
Private Const WM_ACTIVATEAPP As Integer = &H1C
Private appActive As Boolean = True
<STAThread()> _
Shared Sub Main()
Application.Run(New Form1())
End Sub 'Main
Public Sub New()
MyBase.New()
Me.Size = New System.Drawing.Size(300, 300)
Me.Text = "Form1"
Me.Font = New System.Drawing.Font("Microsoft Sans Serif", 18.0!, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, CType(0, Byte))
End Sub
Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
' Paint a string in different styles depending on whether the
' application is active.
If (appActive) Then
e.Graphics.FillRectangle(SystemBrushes.ActiveCaption, 20, 20, 260, 50)
e.Graphics.DrawString("Application is active", Me.Font, SystemBrushes.ActiveCaptionText, 20, 20)
Else
e.Graphics.FillRectangle(SystemBrushes.InactiveCaption, 20, 20, 260, 50)
e.Graphics.DrawString("Application is Inactive", Me.Font, SystemBrushes.ActiveCaptionText, 20, 20)
End If
End Sub
<System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.Demand, Name:="FullTrust")> _
Protected Overrides Sub WndProc(ByRef m As Message)
' Listen for operating system messages
Select Case (m.Msg)
' The WM_ACTIVATEAPP message occurs when the application
' becomes the active application or becomes inactive.
Case WM_ACTIVATEAPP
' The WParam value identifies what is occurring.
appActive = (m.WParam.ToInt32() <> 0)
' Invalidate to get new text painted.
Me.Invalidate()
End Select
MyBase.WndProc(m)
End Sub
End Class
End Namespace
using System;
using System.Drawing;
using System.Windows.Forms;
namespace csTempWindowsApplication1
{
public class Form1 : System.Windows.Forms.Form
{
// Constant value was found in the "windows.h" header file.
private const int WM_ACTIVATEAPP = 0x001C;
private bool appActive = true;
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
public Form1()
{
this.Size = new System.Drawing.Size(300,300);
this.Text = "Form1";
this.Font = new System.Drawing.Font("Microsoft Sans Serif", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
}
protected override void OnPaint(PaintEventArgs e)
{
// Paint a string in different styles depending on whether the
// application is active.
if (appActive)
{
e.Graphics.FillRectangle(SystemBrushes.ActiveCaption,20,20,260,50);
e.Graphics.DrawString("Application is active", this.Font, SystemBrushes.ActiveCaptionText, 20,20);
}
else
{
e.Graphics.FillRectangle(SystemBrushes.InactiveCaption,20,20,260,50);
e.Graphics.DrawString("Application is Inactive", this.Font, SystemBrushes.ActiveCaptionText, 20,20);
}
}
[System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name="FullTrust")]
protected override void WndProc(ref Message m)
{
// Listen for operating system messages.
switch (m.Msg)
{
// The WM_ACTIVATEAPP message occurs when the application
// becomes the active application or becomes inactive.
case WM_ACTIVATEAPP:
// The WParam value identifies what is occurring.
appActive = (((int)m.WParam != 0));
// Invalidate to get new text painted.
this.Invalidate();
break;
}
base.WndProc(ref m);
}
}
}
using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
using namespace System::Security::Permissions;
namespace csTempWindowsApplication1
{
public ref class Form1: public System::Windows::Forms::Form
{
private:
// Constant value was found in the "windows.h" header file.
static const Int32 WM_ACTIVATEAPP = 0x001C;
Boolean appActive;
public:
Form1()
{
appActive = true;
this->Size = System::Drawing::Size( 300, 300 );
this->Text = "Form1";
this->Font = gcnew System::Drawing::Font( "Microsoft Sans Serif",18.0F,System::Drawing::FontStyle::Bold,System::Drawing::GraphicsUnit::Point,((System::Byte)(0)) );
}
protected:
virtual void OnPaint( PaintEventArgs^ e ) override
{
// Paint a string in different styles depending on whether the
// application is active.
if ( appActive )
{
e->Graphics->FillRectangle( SystemBrushes::ActiveCaption, 20, 20, 260, 50 );
e->Graphics->DrawString( "Application is active", this->Font, SystemBrushes::ActiveCaptionText, 20, 20 );
}
else
{
e->Graphics->FillRectangle( SystemBrushes::InactiveCaption, 20, 20, 260, 50 );
e->Graphics->DrawString( "Application is Inactive", this->Font, SystemBrushes::ActiveCaptionText, 20, 20 );
}
}
[SecurityPermission(SecurityAction::Demand, Flags=SecurityPermissionFlag::UnmanagedCode)]
virtual void WndProc( Message% m ) override
{
// Listen for operating system messages.
switch ( m.Msg )
{
case WM_ACTIVATEAPP:
// The WParam value identifies what is occurring.
appActive = (int)m.WParam != 0;
// Invalidate to get new text painted.
this->Invalidate();
break;
}
Form::WndProc( m );
}
};
}
[STAThread]
int main()
{
Application::Run( gcnew csTempWindowsApplication1::Form1 );
}
package JSLTempWindowsApplication1;
import System.*;
import System.Drawing.*;
import System.Windows.Forms.*;
import System.Security.Permissions.*;
public class Form1 extends System.Windows.Forms.Form
{
// Constant value was found in the "windows.h" header file.
private final int WM_ACTIVATEAPP = 0x1C;
private boolean appActive = true;
/** @attribute STAThread()
*/
public static void main(String[] args)
{
Application.Run(new Form1());
} //main
public Form1()
{
this.set_Size(new System.Drawing.Size(300, 300));
this.set_Text("Form1");
this.set_Font(new System.Drawing.Font("Microsoft Sans Serif", 18,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point,
(ubyte)0));
} //Form1
protected void OnPaint(PaintEventArgs e)
{
// Paint a string in different styles depending on whether the
// application is active.
if (appActive) {
e.get_Graphics().FillRectangle(SystemBrushes.get_ActiveCaption(),
20, 20, 260, 50);
e.get_Graphics().DrawString("Application is active",
this.get_Font(), SystemBrushes.get_ActiveCaptionText(),
20, 20);
}
else {
e.get_Graphics().FillRectangle(SystemBrushes.get_InactiveCaption(),
20, 20, 260, 50);
e.get_Graphics().DrawString("Application is Inactive",
this.get_Font(), SystemBrushes.get_ActiveCaptionText(),
20, 20);
}
} //OnPaint
/** @attribute SecurityPermissionAttribute(SecurityAction.Demand, Flags=SecurityPermissionFlag.UnmanagedCode)
*/
protected void WndProc(/** @ref */Message m)
{
// Listen for operating system messages.
switch (m.get_Msg()) {
// The WM_ACTIVATEAPP message occurs when the application
// becomes the active application or becomes inactive.
case WM_ACTIVATEAPP:
// The WParam value identifies what is occurring.
appActive = m.get_WParam().ToInt32() != 0;
// Invalidate to get new text painted.
this.Invalidate();
break;
}
super.WndProc(m);
} //WndProc
} //Form1
- SecurityPermission
pour permettre aux classes qui héritent d'appeler du code non managé. Énumération associée : SecurityPermissionFlag.UnmanagedCode.
- SecurityPermission
pour que l'appelant immédiat puisse appeler le code non managé. Énumération associée : SecurityPermissionFlag.UnmanagedCode.
Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile pour Pocket PC, Windows Mobile pour Smartphone, Windows Server 2003, Windows XP Édition Media Center, Windows XP Professionnel Édition x64, Windows XP SP2, Windows XP Starter Edition
Le .NET Framework ne prend pas en charge toutes les versions de chaque plate-forme. Pour obtenir la liste des versions prises en charge, consultez Configuration requise.
.NET Framework
Prise en charge dans : 2.0, 1.1, 1.0